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Mathematics for 3D Game Programming and Computer Graphics, Third Edition

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Sooner or later, all game programmers run into coding issues that require an understanding of mathematics or physics concepts such as collision detection, 3D vectors, transformations, game theory, or basic calculus. Unfortunately, most programmers frequently have a limited understanding of these essential mathematics and physics concepts. MATHEMATICS AND PHYSICS FOR PROGRAMMERS, THIRD EDITION provides a simple but thorough grounding in the mathematics and physics topics that programmers require to write algorithms and programs using a non-language-specific approach. Applications and examples from game programming are included throughout, and exercises follow each chapter for additional practice. The book's companion website provides sample code illustrating the mathematical and physics topics discussed in the book.

Acquisto del libro

Mathematics for 3D Game Programming and Computer Graphics, Third Edition, Eric Lengyel

Lingua
Pubblicato
2013
Rilegatura
(Copertina rigida),
Condizioni del libro
In buone condizioni
Prezzo
77,99 €

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Titolo
Mathematics for 3D Game Programming and Computer Graphics, Third Edition
Lingua
Inglese
Pubblicato
2013
Formato
Copertina rigida
Pagine
545
ISBN10
1435458869
ISBN13
9781435458864
Serie
Descrizione
Sooner or later, all game programmers run into coding issues that require an understanding of mathematics or physics concepts such as collision detection, 3D vectors, transformations, game theory, or basic calculus. Unfortunately, most programmers frequently have a limited understanding of these essential mathematics and physics concepts. MATHEMATICS AND PHYSICS FOR PROGRAMMERS, THIRD EDITION provides a simple but thorough grounding in the mathematics and physics topics that programmers require to write algorithms and programs using a non-language-specific approach. Applications and examples from game programming are included throughout, and exercises follow each chapter for additional practice. The book's companion website provides sample code illustrating the mathematical and physics topics discussed in the book.