10 libri per 10 euro qui
Bookbot

Essential Mathematics for Games and Interactive Applications, Third Edition

Valutazione del libro

4,0(7)Aggiungi una valutazione

Maggiori informazioni sul libro

Based on the authors’ popular tutorials at the Game Developer’s Conference, Essential Mathematics for Games and Interactive Applications presents the core mathematics necessary for sophisticated 3D graphics and interactive physical simulations. The book begins with linear algebra and matrix multiplication and expands on this foundation to cover such topics as color and lighting, interpolation, animation and basic game physics. The book focuses on the issues of 3D game development important to programmers and includes optimization guidance throughout.

Acquisto del libro

Essential Mathematics for Games and Interactive Applications, Third Edition, James M. Van Verth, Lars M. Bishop

Lingua
Pubblicato
2016
product-detail.submit-box.info.binding
(Copertina rigida)
Ti avviseremo via email non appena lo rintracceremo.

Metodi di pagamento

4,0
Molto buono
7 Valutazioni

Qui potrebbe esserci la tua recensione.