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Videogames are a unique artistic form, and to analyse and understand them an equally unique language is required. Cremin turns to Deleuze and Guattari’s non-representational philosophy to develop a conceptual toolkit for thinking anew about videogames and our relationship to them.
Acquisto del libro
Exploring videogames with Deleuze and Guattari : towards an affective theory of form, Colin Cremin
- Lingua
- Pubblicato
- 2016
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- (In brossura)
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- Titolo
- Exploring videogames with Deleuze and Guattari : towards an affective theory of form
- Lingua
- Inglese
- Autori
- Colin Cremin
- Editore
- Routledge
- Pubblicato
- 2016
- Formato
- In brossura
- Pagine
- 166
- ISBN10
- 1138925535
- ISBN13
- 9781138925533
- Serie
- Valutazione
- 3,4 su 5
- Descrizione
- Videogames are a unique artistic form, and to analyse and understand them an equally unique language is required. Cremin turns to Deleuze and Guattari’s non-representational philosophy to develop a conceptual toolkit for thinking anew about videogames and our relationship to them.



