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Using elements of gamification for teaching programming

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  • 68pagine
  • 3 ore di lettura

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This monograph examines the integration of gamification in education, specifically focusing on a methodology for its application in professional college training. It highlights how gamification can enhance student engagement and mastery of new content, fostering creative self-expression and independence. The work emphasizes the potential of gamification to promote peer interaction and personal development, ultimately serving as a pathway for students to achieve fulfillment and growth in their educational journeys.

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Using elements of gamification for teaching programming, Zakhro Umarova

Lingua
Pubblicato
2018
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Metodi di pagamento

Titolo
Using elements of gamification for teaching programming
Lingua
Inglese
Pubblicato
2018
Formato
In brossura
Pagine
68
ISBN13
9786139870783
Serie
Descrizione
This monograph examines the integration of gamification in education, specifically focusing on a methodology for its application in professional college training. It highlights how gamification can enhance student engagement and mastery of new content, fostering creative self-expression and independence. The work emphasizes the potential of gamification to promote peer interaction and personal development, ultimately serving as a pathway for students to achieve fulfillment and growth in their educational journeys.