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Sams Teach Yourself Game Programming with DirectX in 21 Days

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  • 720pagine
  • 26 ore di lettura

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The introductory chapters provide a solid basis in using Direct3D and DirectSound in a 2D gaming environment, providing not only the necessary theoretical discussions, but also sample programs that demonstrate the concepts discussed. Once the reader learns these basic DirectX techniques, the book leads the reader through the design and programming of a console-style computer role-playing game.

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Sams Teach Yourself Game Programming with DirectX in 21 Days, Clayton Walnum

Lingua
Pubblicato
2003
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Titolo
Sams Teach Yourself Game Programming with DirectX in 21 Days
Lingua
Inglese
Pubblicato
2003
Formato
In brossura
Pagine
720
ISBN10
0672324199
ISBN13
9780672324192
Serie
Valutazione
3,4 su 5
Descrizione
The introductory chapters provide a solid basis in using Direct3D and DirectSound in a 2D gaming environment, providing not only the necessary theoretical discussions, but also sample programs that demonstrate the concepts discussed. Once the reader learns these basic DirectX techniques, the book leads the reader through the design and programming of a console-style computer role-playing game.