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3D Graphics

Tips, Tricks, & Techniques

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A "no code" beginners guide to 3D modeling and animation promising the computer illiterate (and those brushing up on technique) an easy access to the multimdedia world. Kalwick, a 3D animator, holds the user's hand through manipulation tools, basic modeling, geometric tools, texturing and shading, scene building, lighting, cameras, rendering, animation methods, and "metaballs, blobs, and globs." The text includes photographs, illustrations, a glossary, and is accompanied by a CD-ROM containing demo versions of Mackintosh 3D modeling and animation software. Annotation c. by Book News, Inc., Portland, Or.

Acquisto del libro

3D Graphics, David J. Kalwick

Lingua
Pubblicato
1996
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Metodi di pagamento

Titolo
3D Graphics
Sottotitolo
Tips, Tricks, & Techniques
Lingua
Inglese
Pubblicato
1996
Formato
In brossura
Pagine
478
ISBN10
012394970X
ISBN13
9780123949707
Serie
Descrizione
A "no code" beginners guide to 3D modeling and animation promising the computer illiterate (and those brushing up on technique) an easy access to the multimdedia world. Kalwick, a 3D animator, holds the user's hand through manipulation tools, basic modeling, geometric tools, texturing and shading, scene building, lighting, cameras, rendering, animation methods, and "metaballs, blobs, and globs." The text includes photographs, illustrations, a glossary, and is accompanied by a CD-ROM containing demo versions of Mackintosh 3D modeling and animation software. Annotation c. by Book News, Inc., Portland, Or.