Esaurito
Parametri
- 900pagine
- 32 ore di lettura
Maggiori informazioni sul libro
Step-by-step instructions, covering all the hottest techniques for creating dynamic games and interactive graphical environments using Java 1.1.-- Covers all the essentials of Java for graphics and game development-- Shows how to write interactive video games for the Web, playable by millions around the world-- Presents unique networking techniques for multi-user environments-- CD-ROM contains complete Java source and byte codes to the class libraries and games developed, plus games, third-party applets, and development tools
Acquisto del libro
Black Art of Java Game Programming, Boris Vian, Eric Ries, Calin Tenitchi
- Lingua
- Pubblicato
- 1996
- product-detail.submit-box.info.binding
- (In brossura)
Ti avviseremo via email non appena lo rintracceremo.
Metodi di pagamento
Qui potrebbe esserci la tua recensione.
- Titolo
- Black Art of Java Game Programming
- Lingua
- Inglese
- Autori
- Boris Vian, Eric Ries, Calin Tenitchi
- Editore
- Waite Group Press
- Pubblicato
- 1996
- Formato
- In brossura
- Pagine
- 900
- ISBN10
- 1571690433
- ISBN13
- 9781571690432
- Serie
- Valutazione
- 3,7 su 5
- Descrizione
- Step-by-step instructions, covering all the hottest techniques for creating dynamic games and interactive graphical environments using Java 1.1.-- Covers all the essentials of Java for graphics and game development-- Shows how to write interactive video games for the Web, playable by millions around the world-- Presents unique networking techniques for multi-user environments-- CD-ROM contains complete Java source and byte codes to the class libraries and games developed, plus games, third-party applets, and development tools



