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Unreal Engine VR Cookbook

Developing Virtual Reality with UE4

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Understand basic VR concepts and terminology -- Implement VR logic with Blueprint visual scripting -- Create basic VR projects with Oculus Rift, HTC Vive, Gear VR, Google VR, PSVR, and other environments -- Recognize and manage differences between seated and standing VR experiences -- Set up trace interactions and teleportation -- Work with UMG and 2D UIs Implement character inverse kinematics (IK) for head and hands -- Define effective motion controller interaction Help users avoid motion sickness -- Optimize VR applications -- Explore the VR editor, community resources, and more.

Acquisto del libro

Unreal Engine VR Cookbook, Mitch McCaffrey

Lingua
Pubblicato
2017
Rilegatura
(In brossura)
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Metodi di pagamento

Titolo
Unreal Engine VR Cookbook
Sottotitolo
Developing Virtual Reality with UE4
Lingua
Inglese
Pubblicato
2017
Formato
In brossura
Pagine
288
ISBN10
0134649176
ISBN13
9780134649177
Serie
Descrizione
Understand basic VR concepts and terminology -- Implement VR logic with Blueprint visual scripting -- Create basic VR projects with Oculus Rift, HTC Vive, Gear VR, Google VR, PSVR, and other environments -- Recognize and manage differences between seated and standing VR experiences -- Set up trace interactions and teleportation -- Work with UMG and 2D UIs Implement character inverse kinematics (IK) for head and hands -- Define effective motion controller interaction Help users avoid motion sickness -- Optimize VR applications -- Explore the VR editor, community resources, and more.