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Isometric Game Programming with DirectX 7.0 w/CD

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Isometric Game Programming with DirectX takes you from zero to DirectX, literally Beginning with game programming basics you will explore such topics as WIN32 programming basics, GDI fundamentals, fonts, regions and bitmaps, DirectDraw, and Game Logic. You'll then move on to Isometric fundamentals and methodology as well as advanced topics such as Random World Generation and Direct3D.This book is a comprehensive Isometric game programming guide ideal for any serious game developer

Acquisto del libro

Isometric Game Programming with DirectX 7.0 w/CD, Ernest Pazera

Lingua
Pubblicato
2001
Rilegatura
(In brossura)
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Metodi di pagamento

Titolo
Isometric Game Programming with DirectX 7.0 w/CD
Lingua
Inglese
Pubblicato
2001
Formato
In brossura
Pagine
720
ISBN10
0761530894
ISBN13
9780761530893
Serie
Descrizione
Isometric Game Programming with DirectX takes you from zero to DirectX, literally Beginning with game programming basics you will explore such topics as WIN32 programming basics, GDI fundamentals, fonts, regions and bitmaps, DirectDraw, and Game Logic. You'll then move on to Isometric fundamentals and methodology as well as advanced topics such as Random World Generation and Direct3D.This book is a comprehensive Isometric game programming guide ideal for any serious game developer