Il libro è attualmente esaurito

Parametri
- 808pagine
- 29 ore di lettura
Maggiori informazioni sul libro
OpenGL Game Programming teaches you how to use OpenGL to create dynamic 3D environments and effects for use in game development. Beginning with the histories of OpenGL and Microsoft DirectX, programming essentials for Microsoft Windows, and 3D theory, you'll quickly move on to lessons on the functionality of OpenGL. Most of the chapters include demo programs that will allow you to see OpenGL in action. You'll then learn how to pull together OpenGL, Microsoft DirectSound, and Microsoft DirectInput to create your own games!
Acquisto del libro
OpenGL Game Programming w/CD, Kevin Hawkins
- Lingua
- Pubblicato
- 2001
- Rilegatura
- (In brossura)
Ti avviseremo via email non appena lo rintracceremo.
Metodi di pagamento
Ancora nessuna valutazione.
- Titolo
- OpenGL Game Programming w/CD
- Lingua
- Inglese
- Autori
- Kevin Hawkins
- Editore
- Cengage Learning PTR
- Pubblicato
- 2001
- Formato
- In brossura
- Pagine
- 808
- ISBN10
- 0761533303
- ISBN13
- 9780761533306
- Serie
- Categoria
- Descrizione
- OpenGL Game Programming teaches you how to use OpenGL to create dynamic 3D environments and effects for use in game development. Beginning with the histories of OpenGL and Microsoft DirectX, programming essentials for Microsoft Windows, and 3D theory, you'll quickly move on to lessons on the functionality of OpenGL. Most of the chapters include demo programs that will allow you to see OpenGL in action. You'll then learn how to pull together OpenGL, Microsoft DirectSound, and Microsoft DirectInput to create your own games!