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Jonathan Green

    1 gennaio 1971

    Jonathan Green è un acclamato autore nel campo della narrativa speculativa, con un'ampia bibliografia di oltre settanta libri. È ampiamente riconosciuto per i suoi significativi contributi alla serie di gamebook d'avventura Fighting Fantasy e ha scritto narrativa per numerose proprietà diverse, tra cui Doctor Who, Star Wars e Warhammer. Green crea mondi fantasiosi con maestria, in particolare la serie Pax Britannia, un universo steampunk popolato dall'audace avventuriero Ulysses Quicksilver, all'interno del quale ha scritto numerosi romanzi e racconti brevi. I suoi sforzi letterari si estendono anche alla saggistica e alla curatela di avvincenti antologie di racconti, dimostrando il suo versatile talento.

    You Are The Hero
    Scottish Miscellany
    Breaking Orbit
    Sex Money Murder: A Story of Crack, Blood, and Betrayal
    Beowulf Beastslayer
    Gullah Spirit
    • Gullah Spirit

      The Art of Jonathan Green

      • 208pagine
      • 8 ore di lettura

      The vibrant artwork of Jonathan Green captures the essence of the Gullah people from the South Carolina barrier islands, celebrating their dignity and rich cultural traditions. Through 179 color images, he highlights everyday life, from cooking to community gatherings, emphasizing the beauty and purpose found in simple tasks. His paintings transcend cultural boundaries, inviting viewers to reflect on their own experiences of labor, love, and belonging. Accompanied by essays from notable figures, this collection showcases Green's significant contribution to Southern art and culture.

      Gullah Spirit
    • Beowulf Beastslayer

      • 320pagine
      • 12 ore di lettura

      A brand new adventure gamebook by Jonathan Green, based on the ancient epic. A tale of heroes... A tale of monsters... A legend reborn. 'Listen! We of the Spear-Danes in the days of yore, of those clan-kings, heard of their glory, how those nobles performed courageous deeds!' So begins the greatest fantasy story of them all, the Old English epic poem Beowulf. It is a story that has fascinated people throughout the ages inspiring the likes of J. R. R. Tolkien, Seamus Heaney and Neil Gaiman. King Hrothgar's great golden mead-hall Heorot is under a curse, subject to attacks by the mirth-hating night-stalker Grendel. None are capable of destroying the monster, although many have tried, until Beowulf and his company of Geatish warriors cross the sail-road and land on Danish shores...Beowulf Beastslayer is a brand new take on the Anglo-Saxon epic, re-imagining the events described in the poem as an adventure gamebook. Will you follow the course of events as laid down by the scops and skalds of old, or will you choose a different path and forge your own legend?

      Beowulf Beastslayer
    • Set in the tumultuous South Bronx during the late 1980s and early 1990s, the narrative explores the devastating impact of the crack cocaine epidemic. With a soaring murder rate, drug dealers and gangs used violence to assert control over neighborhoods, leading to widespread fear and family disintegration. The story delves into the personal and societal consequences of this chaotic environment, highlighting the struggles faced by residents amidst rampant crime and the breakdown of community ties.

      Sex Money Murder: A Story of Crack, Blood, and Betrayal
    • Breaking Orbit

      How to Write, Publish and Launch Your First Bestseller on Amazon Without a Mailing List, Blog or Social Media Following

      • 164pagine
      • 6 ore di lettura

      Exploring the journey to becoming a bestseller, this book emphasizes the importance of breaking free from conventional marketing strategies. It offers innovative techniques and insights for authors to elevate their work and connect with their audience effectively. Readers will discover practical advice on crafting compelling narratives, leveraging social media, and building a personal brand, all aimed at transforming their writing into a commercial success. The focus is on creativity and authenticity in a competitive publishing landscape.

      Breaking Orbit
    • Scottish Miscellany

      • 192pagine
      • 7 ore di lettura

      Revel in the fun and fascinating explanations behind Scottish traditions and folklore—from William Wallace, Rob Roy, and MacBeth to golf, kilts, and haggis. Here are the answers to questions you’ve always had—or never knew you had—and more as he covers all aspects of Scotland. From Scottish culture to the ancient history of the country to modern pastimes, this book has all that and more. Learn… Why the thistle is the floral emblem of Scotland, How Scotch whisky is made, Why the Scots celebrate Hogmanay How to play the bagpipes If there is really a monster living in Loch Ness What is Gaelic What is the Stone of Destiny And much more. This delightful book is the perfect gift for anyone planning a visit to Scotland, with an interest in Scottish history, or a drop of Scottish blood. With 50 color illustrations.

      Scottish Miscellany
    • Fighting Fantasy gamebooks - the publishing phenomenon of the 1980s - has sold over 20 million books worldwide, in over 30 languages. But when Steve Jackson and Ian Livingstone sat down to write the original Fighting Fantasy gamebook, The Warlock of Firetop Mountain, they could not have predicted that this one, simple adventure would go on to spawn over 100 titles, let alone begin to guess at the impact it would have on a generation of children growing up in the 80s. Part history, part celebration, YOU ARE THE HERO chronicles four decades of the Fighting Fantasy phenomenon. Written by Jonathan Green (author of eight Fighting Fantasy gamebooks), this mighty tome will appeal to anyone who ever whiled away a washed-out summer holiday with only two dice, a pencil, and an eraser for company.

      You Are The Hero
    • Ulysses Quicksilver is put on the wrong side of the Luna Prime Police Force when he visits the British lunar colonies searching for his missing brother, Barty, who is believed to be on the run from gambling debts on Earth, and is led into the path of unsolved murders, battling robots, shady millionaires, and stolen inventions.

      Dark Side
    • BLOOD WILL OUT!Magna Britannia reels from the events that saw some of its citizens mutated into hideous insect hybrids. The streets are awash with rumours of a twisted new religion created from the destruction surrounding St Paul's Cathedral. In Europe, the spectre of war rears its ugly head, a war fought by unnatural beings. In the centre of the chaos, hero of the Empire, Ulysses Quicksilver, must maintain his calm, while madness reigns and he fights to protect civilisation itself. From the insect-haunted streets of a shattered London, to the cold snowy wastes of Russia, Ulysses finds himself on an adventure into the heart of a dark and bloody empire.

      Blood Royal
    • 'TWAS

      The Krampus Night Before Christmas

      • 280pagine
      • 10 ore di lettura

      Set in a dark festive fantasy world, this interactive adventure gamebook invites readers to explore a unique narrative inspired by "A Visit From Saint Nicholas" and the legends of Krampus. Illustrated by Tony Hough, it combines traditional holiday themes with a twist of horror, allowing players to navigate choices that influence the outcome of their journey. Engage with a captivating blend of whimsy and menace as you uncover the secrets of the Christmas Devil in this immersive gamebook experience.

      'TWAS
    • An A-Z of words which have entered the English language since the 1960s. With over 2000 entries and 4000 definitions, this book reflects the preoccupations and characters of the three decades, from the "Age of Aquarius" to "yuppies and dinkies" to "nanotechnology".

      New Words and Their Meanings