Presents the revised rules for playing the seven classic races; updated rules for NPCs, domains, specialty schools, and familiars; and new rules for curses, poisons, and diseases.
Presents 10 of the game's infamous and notorious demons, providing details on
the sins that spawn each type, what roles they play on the Abyss, and what
particular devastations they prefer to wreak on the mortal realm, given the
chance.
The Korean War is enjoying growing popularity and interest after years of
neglect. A unique account by a conscript who was uniquely present at two of
the key battles of the War. The author records his extraordinary experiences
with modest understatement
The town of Sandpoint has been through a lot, between goblin raids and dragon attacks and crazed killers stalking the night. In Pathfinder Campaign Setting: Sandpoint, Light of the Lost Coast, the fan-favorite town is presented in great detail, with full stat blocks for the region's important NPCs, dozens of quests, and expanded information on every major location in the town and the hinterlands beyond, as well as a double-sided pull-out poster map of Sandpoint and the surrounding region, which has featured prominently in Pathfinder Adventure Paths like the Rise of the Runelords and the Pathfinder RPG Beginner Box since the birth of Pathfinder in 2007. This oversized 96-page campaign setting book is a guide to creating your very own campaign in Pathfinder's most popular town!
For Forgotten Realms fans, this new book features extended descriptions of each of the character races of the Forgotten Realms( campaign setting. Maps.
Six Lethal Adventures, One Legendary Campaign In the sleepy coastal town of Sandpoint, evil is brewing. An attack by crazed goblins reveals the shadows of a forgotten past returning to threaten the town-and perhaps all of Varisia. The Rise of the Runelords Adventure Path begins with this goblin raid and takes players on an epic journey through the land of Varisia as they track a cult of serial killers, fight backwoods ogres, stop an advancing army of stone giants, delve into ancient dungeons, and finally face off against a wizard-king in his ancient mountaintop city. This hardcover compilation updates the fan-favorite campaign to the Pathfinder Roleplaying Game rules with revised and new content in more than 400 pages packed with mayhem, excitement, and adventure! Celebrating both the fifth anniversary of the Pathfinder Adventure Path and the tenth anniversary of Paizo Publishing, this new edition expands the original campaign with new options and refined encounters throughout, incorporating 5 years of community feedback.
Grab your katana, ready your best kung fu, and prepare to discover a whole new world of exciting adventure The mysteries and wonders of the Dragon Empires are finally revealed The continent of Tian Xia stretches from the polar ice in the north to well south of the equator -- a realm where honorable samurai, devious ninja, martial artistry, strange spirits, and imperial dragons rule. The Dragon Empires Gazetteer also presents five new player character races -- the birdlike tengus, reptilian nagaji, shapechanging foxlike kitsune, reincarnted spiritualists known as samsarans, and the shadowy masters of trickery called the wayang. An overview of life in the Dragon Empires offers a look at a new core pantheon (including more than a dozen brand-new deities), several new factions, and the challenges faced by a land recovering from the recent fall of a continental empire.
Features key monsters and NPCs from the demon-fighting Wrath of the Righteous
Adventure Path. In this title, each pawn contains a full-color image of a
monster or NPC from the Wrath of the Righteous campaign, including dozens of
demons, holy warriors, and unique NPCs that are also suitable to represent
player characters.
Down with Thrune!It's the one hundredth volume of the Pathfinder Adventure Path! Too long has the diabolic Lord-Mayor Barzillai Thrune inflicted cruelties and increasingly oppressive laws on his citizens. The heroes of the beleaguered city of Kintargo finally strike back at the sources of corruption, as their rebellion mobilizes in the streets. Rescuing old heroes from forgotten prison cells, reclaiming control of key locations, and performing an ancient song that was used years ago to protect the city from Hell's agents are but the preamble for the decisive battle—an assault on the enormous Temple of Asmodeus!This volume of Pathfinder Adventure Path continues the Hell's Rebels Adventure Path and includes:- "A Song of Silver," a Pathfinder adventure for 10th-level characters, by James Jacobs.- A study of the former faith of the dead god Aroden, by Erik Mona.- A retrospective collection of NPCs for each of the previous Adventure Paths, by various authors.- A descent into evil in the Pathfinder's Journal, by Stephanie Lorée.- Four exciting new monsters, by Adam Daigle and James Jacobs.- A poster map depicting a key battlefield within the adventure.Cover art by Wayne Reynolds