WARSAW 1942On a cold, dark night in Warsaw in 1942, the Balicki children watch in horror as Nazi Storm Troopers arrest their mother. Now they are alone. With the war raging around them, food and shelter are hard to come by. They live in constant fear.Finally, they get word that their father is alive. He has made it to Switzerland. Edek and Ruth are determined to find him, though they know how dangerous the long trip from Warsaw will be. But they also know that if they don't make it, they may never see their parents again.Their gripping story is taken from actual accounts.
Martin McKenna Libri
Martin McKenna è un illustratore e autore esperto con quasi trent'anni di esperienza. Il suo lavoro comprende libri, giochi di vario genere e produzioni per televisione e cinema. McKenna è noto per il suo approccio versatile, che unisce l'arte visiva alla narrazione. Si dedica alla creazione di contenuti per diverse piattaforme, dai libri illustrati per bambini a vasti progetti multimediali, conquistando un vasto pubblico con la sua visione creativa.






Fantasy Art Now
- 192pagine
- 7 ore di lettura
The resurgence of interest in fantasy art sees some of the finest, freshest and most exciting talents in the world of fantasy illustration brought together in 'Fantasy Art Now'.
Moonrunner
- 272pagine
- 10 ore di lettura
Bring Karam Gruul to justice!The war between the kingdoms is over, but there is still much to be done. The evil generals who went to ground in the Badlands beyond Gallantaria have been tracked down by bounty hunters. The feared Inquisitor General, Karam Gruul, has eluded capture for so long, however, that many believe him dead.You alone know different. Gruul is very much alive, and plotting to rekindle the flames of war once more. YOU must use your skills as a bounty hunter to track him down and bring him, finally, to justice.Part story, part game, this is a book in which YOU are the hero! Two dice, a pencil and an eraser are all you need. YOU decide which routes to take, which dangers to risk and which foes to fight. Dare YOU face terrors that await you in the Badlands?
Digital Fantasy Painting Workshop
- 160pagine
- 6 ore di lettura
Fantasy painting has a long tradition.It went through a stylistic revolution in the 1980s with the widespread adoption of airbrush as a medium of choice. Now, with the emergence of various computer modeling and rendering applications, fantasy painting is going through another revolution. Digital tools and techniques have made it easier for artists to realize their visions and the images they now create are more vivid, more realistic, and more compelling. A must-have book for anyone working in the area of fantasy art and for anyone who admires the work of fantasy illustrators. "Digital Fantasy Painting Workshop" tackles the genre's three main categories-fantasy; science-fiction; and horror-and employs detailed step-by-step walkthroughs to show exactly how the images are produced. Featuring work from some of the world's leading fantasy artists, the book also explores the "tradigital" movement of mixing traditional and digital skills.
Un Livre Dont Vous Êtes Le Héros - 1: Les Sombres cohortes
- 194pagine
- 7 ore di lettura
Le royaume d'Allansia est menacé. Agglax, le maléfique Seigneur Zombie, amasse une armée de guerriers morts-vivants dans l'est d'Allansia, au-delà de la Forêt des Fiends. Vous êtes le seul espoir d'Allansia. Votre mission est de lever une armée qui vaincra les terrifiantes troupes mortes-vivantes.
Digitales Fantasy-Design
- 160pagine
- 6 ore di lettura
