Edward Packard Libri
Edward Packard è stato un pioniere della letteratura interattiva, concentrandosi sulla creazione di libri-gioco. In queste opere, il lettore viene posto nel ruolo del personaggio principale, con scelte presentate in punti chiave del testo che determinano la direzione della storia. Il suo approccio innovativo ha gettato le basi per lo sviluppo di questo distintivo genere letterario, in cui il lettore plasma attivamente la trama e il destino dei personaggi.







By making the correct decisions, the reader assists Jane and Michael in determining whether a spooky stone house is really cursed.
Through the Black Hole
- 160pagine
- 6 ore di lettura
In this interactive adventure, readers make choices that shape the journey of two spaceships exploring a mysterious black hole. With engaging illustrations, the narrative unfolds based on the decisions made, offering a unique experience with each reading.
Mutiny in Space
- 116pagine
- 5 ore di lettura
The reader is an apprentice crew member aboard the Baruna, a space transport ship. But after three months, the first mate leads a mutiny and forces the captain onto a shuttlecraft. The reader must decide which group to join.
Sugarcane island
- 124pagine
- 5 ore di lettura
Supercomputer (Choose Your Own Adventure)
- 128pagine
- 5 ore di lettura
You've won a computer programming contest. Now you're the lucky new owner of a Genecomp Al 32 computer named Conrad. You read the operating instructions carefully and turn on the power. Suddenly Conrad begins to talk. He already knows everything about you! Your new supercomputer is a genius. You can do almost anything with him!
Secret of the Dolphins
- 117pagine
- 5 ore di lettura
An interactive adventure book allows readers to explore the Dolphin Institute in Hawaii while assisting in the search for the legendary lost city of the dolphins. Original.
Auch beim Fußball lauern 1000 Gefahren. Doch wenn der Leser immer die richtige Wahl trifft, auf welcher Seite er weiterlesen will, ist er am Ende ein Fußball-Superstar.
Ein dramatisches Seeabenteuer: Eine Crew wird auf hoher See von einem Taifun überrascht. Nur zwei Überlebende können sich auf ein Floß retten. Ob sie je wieder Land sehen, hängt von der richtigen Entscheidung des Lesers ab.
Auch beim Fußball lauern 1000 Gefahren. Doch wenn der Leser immer die richtige Wahl trifft, auf welcher Seite er weiterlesen will, ist er am Ende ein Fußball-Superstar.



