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Caro King

    Questa autrice esplora intricate relazioni e la condizione umana attraverso narrazioni avvincenti. Il suo stile è caratterizzato da acuta intuizione e narrazione coinvolgente. Il mondo che ha creato è ricco e dettagliato, invitando i lettori ad addentrarsi nelle sue profondità. Con un esame meticoloso delle motivazioni e dei viaggi dei personaggi, offre una prospettiva unica su concetti familiari.

    Kill Fish Jones
    Shadow Spell
    Ninevah e i Sette
    • Ninevah e i Sette

      • 334pagine
      • 12 ore di lettura

      Nin had never liked Wednesdays, but this one took the biscuit. On this Wednesday she woke up to find that it was raining buckets and that her brother had ceased to exist. Nin realizes she is the only person to remember Toby because whoever took him is about to make her disappear too. Enter Skerridge the Bogeyman, who steals kids for Mr Strood. With his spindle, he draws all memories of Nin out of her mother’s head. She escapes to the Drift, a land filled with the fabulous and the dreadful. What is the sorcerers’ secret and will Nin and Toby escape their fate at the House of Strood?

      Ninevah e i Sette
      4,2
    • Shadow Spell

      • 336pagine
      • 12 ore di lettura

      Simeon Dark is the most powerful sorcerer in the land of the Drift. Mysterious, cunning, a shape-shifter, only he can stop the evil Strood and save the Drift from dying. But where is he?Nin finds her way to Dark’s mansion—a strange castle with a garden and lake spilling into the sky. There she finds a ribbon of shadowy light: could this be the unsaid spell and the clue to unlocking the mystery of Simeon Dark?Meanwhile, Strood is preparing his distillation machine, his pet tigers and some barrels of blood and is coming after her. . . .Shadow Spell is the sequel to Seven Sorcerers.

      Shadow Spell
      4,2
    • Kill Fish Jones

      • 316pagine
      • 12 ore di lettura

      Meet Grimshaw and Lampwick the Robber, a curse demon and his master, stuck in Limbo and getting on each others nerves. Grimshaw hasn’t had a chance to unleash any destruction in the Real World since Lampwick’s death bed curses years ago. When Lampwick has an unexpected opportunity to curse a whole new set of humans, Grimshaw can’t believe his luck! There is one young boy on Grimshaw’s list: Fish Jones. But Fish has unworldly talents of his own. Unlike other humans, he can see Grimshaw. And as Grimshaw’s destructive inventiveness intensifies, it is matched by Fish’s ability to escape. Why is Fish able to avoid the curse? And when Grimshaw plans to wreak the ultimate destruction, not just on Fish, but on the world, will young Jones’s power be enough to stop him? Full of humour and wild imagination.

      Kill Fish Jones