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Tracy Hickman

    26 novembre 1955

    Tracy Hickman è un acclamato autore fantasy, noto per la sua narrazione fantasiosa e l'ampia costruzione di mondi. È stato co-creatore dell'influente serie 'Dragonlance', che ha affascinato i lettori con la sua portata epica e la sua intricata mitologia. Il lavoro in corso di Hickman esplora nuove frontiere narrative, dimostrando una costante capacità di creare racconti avvincenti che risuonano con un vasto pubblico. I suoi contributi al genere fantasy sono caratterizzati da una miscela unica di avventura, magia ed esplorazione tematica profonda.

    Tracy Hickman
    Mare di fuoco
    La settima porta/il labirinto
    Le Cronache di Dragonlance - 3: I draghi dell'alba di primavera
    I Cantici del Bronzo - 3: L'impero mistico
    Dragonlance: Le Leggende
    Le Cronache - 2: La notte dei draghi
    • Dragonlance: Le Leggende

      Trilogia completa

      • 784pagine
      • 28 ore di lettura

      (Il Destino dei Gemelli, La Guerra dei Gemelli, La Sfida dei Gemelli) Ecco in un unico volume la saga che ha per protagonisti personaggi cari e noti agli appassionati del genere: il potente e arcigno mago Raistlin, inquietante incarnazione delle forze malvagie e il suo fratello gemello, Caramon, valoroso e indomito guerriero che rappresenta le forze del bene. La lotta tra il bene e il male si snoda in un susseguirsi vorticoso di imprese, avventure, scontri, duelli, su piani temporali e spaziali diversi e l'epilogo dell'eterno conflitto si configura sempre come una vittoria effimera, una momentanea tregua prima dell'incalzare di nuovi eventi.

      Dragonlance: Le Leggende
      4,2
    • Éranse tres veces, tres mundos lucharon por sobrevivir… Éranse tres veces, sus criaturas armadas con el poder de una magia nueva… Han transcurrido ochenta años desde que los místicos fundaran la gloriosa nación de Calsandria sobre las ruinas de un imperio desaparecido, y ahora su nuevo orden se ve comprometido por los conflictos de linajes. Es Theona Conlan quien, a pesar de carecer de poderes mágicos, se compromete a dirigir la búsqueda del desaparecido príncipe heredero. En otro reino, el hada Dwynwyn, Reina de los Muertos, debe enfrentarse al hecho de que las criaturas esclavas de su mundo, como los centauros y sátiros, empiezan a dominar la magia otrora sólo al alcance de las hadas. Y esta realidad hará añicos la frágil paz entre las hadas y sus vengativos enemigos… En el mundo de los goblins, la diminuta científica Lunid quiere acercarse más al dios de sus sueños y para ello construye un artefacto que le permite penetrar a través de los mundos. Sus amos, no obstante, tienen planes para su invento que ella no había previsto… Pero los portales entre realidades están a punto de abrirse y permitir que ejércitos de pesadilla los atraviesen y sumerjan a místicos, hadas, goblins, centauros y dragones en un conflicto inconcebible y devastador. Muy pronto todas estas criaturas se verán atrapadas en una guerra que sólo puede ganarse con una magia no descubierta aún… Una que unirá o destruirá tres mundos.

      I Cantici del Bronzo - 3: L'impero mistico
      4,0
    • L'arrivo della primavera fa rinascere la speranza, gli eroi, armati della leggendaria Dragonlance, combattono per sconfiggere i draghi malvagi, ma anche le proprie debolezze, che potrebbero rivelarsi la causa della rovina del mondo. Il dubbio condurrà Tanis sull'orlo del baratro e Raistlin dovrà scegliere tra le tenebre e la luce, mentre Laurana dovrà ingegnarsi per evitare l'insidiosa trappola che le è stata sapientemente tesa. Sarà però il misterioso Uomo della Gemma Verde a reggere le sorti della disperata battaglia contro la Regina delle Tenebre.

      Le Cronache di Dragonlance - 3: I draghi dell'alba di primavera
      4,2
    • La settima porta/il labirinto

      • 405pagine
      • 15 ore di lettura

      Questo volume presenta il sesto volume della saga di Death Gate, attribuendogli erroneamente il titolo del settimo. L'errore sarà corretto a partire dalla ristampa del 2000, con ISBN: 8804479337. "Chi sorpasserà quella soglia potrà acquisire poteri inimmaginabili, creare e distruggere interi mondi. La Settima Porta è il sogno più azzardato che umano possa concepire e per Haplo, che ne conosce l'ubicazione, significa il Potere Assoluto. Ma i suoi nemici premono, conoscono l'arte dell'accerchiamento. C'è solo un luogo dove possono minacciarlo. Un luogo di morte. Un labirinto da cui nessuno è uscito prima".

      La settima porta/il labirinto
      4,2
    • Mare di fuoco

      • 336pagine
      • 12 ore di lettura

      Abarrach, il regno della pietra, è una landa perduta pullulante di caverne sotterranee scavate nella pietra vulcanica, dove le razze inferiori - gli umani, gli elfi e i nani - sono ormai estinte da tempo. Sopravvivono solo le ultime vestigia di Sartan, un tempo fiorente, che minaccia anch'essa di scomparire del tutto. Questo scenario desolato, tuttavia, potrebbe presentare delle sorprese imprevedibili per Haplo e Alfred, nemici da sempre e compagni di strada per necessità, soprattutto riguardo all'antica storia di Sartan e al futuro dei suoi discendenti...

      Mare di fuoco
      4,1
    • Il sortilegio del serpente

      • 357pagine
      • 13 ore di lettura

      Dopo inenarrabili vicissitudini, Alfred ha finalmente ritrovato la sua gente a Chelestra, il mondo d’acqua. Ma anni e anni di viaggi insidiosi gli hanno insegnato a essere prudente, a non fidarsi più di nessuno… infatti, Alfred capisce presto che la sua diffidenza è giustificata anche nei confronti della sua gente. L’unica persona di cui Alfred può fidarsi è, stranamente, Haplo, l’emissario del signore dei Patryn, il Lord del Nexus. Ma il signore dei Patryn ha decretato suoi nemici tutti gli abitanti di Sartan per cui Haplo non osa agire contro il suo signore. I compagni sono giunti in una terra dove gli umani, gli elfi e i nani hanno imparato a convivere in pace. Ma Sartan e Patryn infrangeranno questa alleanza spinti dal loro eterno antagonismo e dalla loro sete di potere: entrambi vogliono dominare i quattro mondi. Soltanto Alfred e Haplo capiscono di avere un nemico più antico e più minaccioso di loro stessi…

      Il sortilegio del serpente
      4,1
    • In epoche remote la Terra è stata divisa nei quattro regni fondamentali, ognuno dei quali ha una vita autonoma: Arianus, il mondo d'aria, Pryan, il mondo di pietra, Abarrach, il mondo di fuoco e Chelestra, il mondo d'acqua. Per il controllo di questi regni si battono due razze dotate di superiori poteri magici: i Sartan, dediti al bene, e i Patryn, ambiziosi e assetati di potere. Una corsa disperata nel tentativo di salvare l'universo, una lotta senza quartiere fra persone che non sanno più scegliere fra la lealtà al loro signore, agli amici o ai loro ideali. Il caos impazza ovunque, bene e male non hanno più confini…

      Il ciclo di Death Gate - 5: La mano del caos
      3,9
    • Molti anni or sono gli Eroi delle Lance lottarono per ripristinare il fragile equilibrio fra il bene e il male. La guerra fu vinta e il tempo ha continuato a scorrere inesorabile. La Regina delle Tenebre, tuttavia, sebbene sconfitta, non fu annientata e la gente presto dimentica le lezioni del passato. Così il fiume dell'esistenza è tornato ad ingrossarsi e a farsi minaccioso. Il tempo dei Compagni delle Lance è però ormai trascorso e, dinanzi al pericolo incombente, non rimane loro che cedere le armi ai nuovi Eroi, quelli della Seconda Generazione. O a coloro che ne causeranno la rovina...

      Dragon Lance Saga: La seconda generazione
      4,0
    • Paura e terrore discendono sul continente di Ansalon nel momento in cui un gruppo di vecchi amici si riunisce alla Taverna dell'Ultima Dimora. Fra i compagni si trovano un giovane cacciatore innamorato della sua principessa, due fratelli (un aspirante guerriero e un apprendista mago), un prode cavaliere, un vecchio nano e un kender dalle fattezze di un bambino; per quanto così diversi fra loro, si sono riuniti nella speranza di salvare quanto hanno di più prezioso. Ma la loro amata terra natale è avvolta dall'oscurità e rischiano più di quanto possano immaginare nel tentativo disperato di fermare la Regina delle Tenebre che vuole dominare il mondo...

      Le Cronache - 1: Il ritorno dei draghi
      4,0
    • L'ala del drago

      • 412pagine
      • 15 ore di lettura

      Sono ormai passati diversi millenni da quando i potenti esseri primordiali plasmarono i misteriosi quattro segni del mondo: acqua, fuoco, cielo e pietra, e gli uomini che vivono in ognuno di essi si sono ridotti a conoscere solo il proprio, ignorando tutti gli altri. Ad Arianus, il regno dell'aria, gli uomini sono costretti a combattere per difendere le proprie riserve d'acqua dagli elfi e dagli gnomi. Nel corso di questa guerra si muovono strani personaggi, come lo spietato assassino Hugh Manolesta, un astuto mercenario pronto a servire qualsiasi padrone e ad eseguiure qualsiasi incarico. Questa volta però la vittima designata è il figlio di un re e Hugh, per eseguire la sua micidiale missione, sarà costretto a varcare tutti i confini conosciuti dal suo popolo e a penetrare in nuovi misteriosi universi…

      L'ala del drago
      4,0
    • La sfida dei gemelli

      • 306pagine
      • 11 ore di lettura

      Il mago Raistlin, assetato di potere, tesse il fatale incantesimo e finalmente il Portale si schiude al suo cospetto... Altrove, il fratello gemello Caramon aziona il magico congegno che gli permette di viaggiare nel tempo e, seguito dal kender Tasslehoff, si ritrova proiettato in un'epoca e in un luogo sconosciuti dove lo attende una spaventosa realtà. Intanto Raistlin si inoltra nell'Abisso dove lancerà l'estrema sfida a Takhisis, la Regina delle Tenebre.

      La sfida dei gemelli
      4,0
    • Thrice upon a time, three worlds are in peril as champions seek a shared destiny. Over two decades, Galen Arvad's band of outlaw Mystics has evolved into a nation of secret clans, facing persecution from the Pir theocracy and enslaving dragons. In another realm, faery Dwynwyn saved her people by raising an army of the dead, but now their restless spirits threaten the faery kingdoms. Meanwhile, on a third world, King Mimic's tyrannical rule is challenged by a warrior maiden whose ambition rivals his own. Through the magic of dreams connecting their worlds, a new wind beckons them toward unknown lands, offering salvation, sanctuary, and power. For Caelith, Galen's war-weary son, hope appears as a stranger's vow to guide him to the legendary ancestral home of the Mystics. Dwynwyn seeks peace for her people through a fellowship of Fae on a perilous journey to a land of horror, where their truth might bring solace to both the living and the dead. Lastly, Thux, a wizard-goblin and reluctant Technomancer to King Mimic, faces danger on his path to the Ogre citadel, where power and betrayal lurk. As these heroes embark on their odysseys, they must navigate outer tragedy and inner treachery, for the survival of all three worlds hinges on their success against a cunning evil.

      The Bronze Canticles - 2: La ricerca mistica
      3,0
    • L'imponente montagna si è abbattuta su Krynn e gli dei hanno distrutto il Tempio di Istar. È trascorso un secolo ormai e il continente di Ansalon è una landa desolata i cui poveri abitanti lottano tenacemente per la sopravvivenza, avversati dalla peste, dalla carestia e da una guerra spietata. Fuggito dalla predestinata città di Istar, Raistlin, il mago dai poteri straordinari, attua un incantesimo per esiliare il fratello gemello Caramon e la stupenda chierica Crysania in un'epoca del futuro. E intanto, nella Torre della Stregoneria, si accinge a predisporre un piano per abbattere il Portale e sfidare a morte la Regina Nera. Ma, uno alla volta, i piani di Raistlin vengono scoperti.

      La guerra dei gemelli. Le leggende. DragonLance
      3,9
    • I draghi dell'estate di fuoco

      • 550pagine
      • 20 ore di lettura

      La Guerra delle Lance è ormai da tempo conclusa. Inesorabili, le stagioni si susseguono l'una a l'altra. Ora è estate: un'estate arida e asciutta coma mai si era vista prima a Krynn. Sconvolto da un'atroce perdita, il giovane mago Palin Majere tenta di penetrare l'abisso alla ricerca del perduto zio, il celebre arcimago Raistlin. La Regina delle Tenebre ha dalla sua parte nuovi campioni, mentre un Cavaliere Guerriero, Steel Brightblade, cavalca all'attacco della Torre del Sommo Chierico. Su una piccola isola, i misteriosi Irda si impadroniscono di un antico talismano. Usha, una fanciulla umana allevata dagli Irda, giunge a Palanthas affermando di essere la figlia di Raistlin…

      I draghi dell'estate di fuoco
      3,9
    • Life-long friends, they went their separate ways. Now they are together again, though each holds secrets from the others in his heart. They speak of a world shadowed with rumors of war. They speak of tales with strange monsters, creatures of myth, creatures of legend. They do not speak of their secrets. Not then. Not until a chanced encounter with a beautiful, sorrowful woman who bears a magical crystal staff draws the companions deeper into the shadow forever changing their lives and shaping the fate of the world. No one expected them to be heroes. Least of all themselves.

      Le cronache - 1: I draghi del crepuscolo d'autunno
      3,7
    • L'antica profezia

      • 334pagine
      • 12 ore di lettura

      Joram ritorna nel regno di Merilon, da cui era stato bandito, esercitando il magico potere della Spada Nera e rivendicando i suoi diritti di nascita. Accompagnato dal catalista Sayron, dal giovane Mosiah e da Simkin, scopre l'esplosivo segreto del suo passato e l'antica profezia che pone il destino del mondo nelle sue mani: le mani che hanno forgiato la Spada Nera

      L'antica profezia
      3,7
    • La spada della notte

      • 384pagine
      • 14 ore di lettura

      Mille anni fa, l'imperatore folle Lokan controllava la Spada della Notte, imponendo i suoi desideri distorti a tutte le creature viventi. Poi Lokan scomparve misteriosamente dietro il Muro del Maelstrom, nel caos quantistico del nucleo galattico. Ma la leggenda narra che da qualche parte dietro il Muro, la Spada della Notte è nascosta, le sue immense energie pronte a essere utilizzate di nuovo... per il bene o per il male. Quando l'astronauta terrestre Jeremy Griffiths indossa il Mantello di Kendis-Dai e viene benedetto - e forse maledetto - con una conoscenza infinita, apprende la direzione esatta del tragico percorso di Lokan. I segreti custoditi nella sua mente lo rendono l'obiettivo di chiunque abbia mai desiderato la Spada della Notte per i propri scopi. Griffiths desidera solo riportare la sua squadra sana e salva sulla Terra e impressionare la fascinosa e disorientante Merinda Neskat. Tuttavia, si trova intrappolato nel mezzo di agende galattiche al di fuori del suo controllo, e questa nuova missione si rivelerà essere la sfida di una vita.

      La spada della notte
      3,6
    • L'antica profezia della Spada Nera si avvera: Joram adesso ha nelle sue mani il potere di salvare il mondo o di... distruggerlo. Contiene La Spada Nera, L'antica profezia e Il trionfo della Spada Nera

      Il ciclo di Darksword
      3,5
    • L'eredità della spada nera

      • 342pagine
      • 12 ore di lettura

      Sono passati vent'anni dal giorno in cui gli abitanti di Thimhallan furono costretti a fuggire dal loro regno magico per essere accolti, sulla Terra. Una notte, Saryon, riceve una visita inaspettata: un Duuktsarith, uno dei temibili Inquisitori della Chiesa di Thimhallan si reca a casa sua. L'inviato è Mosiah, uno dei più vecchi amici di Saryon, e lo informa che dovrà convincere Joram, l'uomo più odiato dagli abitanti di Thimhallan, a dar loro la Spada Oscura, arma in grado di annullare il potere della magia che Joram usò per distruggere il nucleo magico di Thimhallan, la Ruota della Vita, condannando il pianeta alla distruzione. Mosiah gli spiega che se l'arma non cadrà in mani loro molto probabilmente verrebbe rubata dai Tecnomanti, una setta di occultisti molto potente che ora, occupano le più alte cariche dello stato e della finanza. L'Inquisitore dice che lui parla per bocca di re Garald, il vecchio sovrano di Thimhallan, anch'egli profugo sulla Terra, e aggiunge che se non riusciranno a ottenere la Spada Oscura la Terra sarà condannata.

      L'eredità della spada nera
      3,6
    • The Annotated Legends

      • 1190pagine
      • 42 ore di lettura

      A key trilogy in the Dragonlance line, collected in an annotated paperback.This annotated version of Time of the Twins, War of the Twins , and Test of the Twins contains extensive notes by The New York Times best-selling authors Margaret Weis and Tracy Hickman. The three titles deal with all of the Heroes of the Lance, but primarily with the most popular character in all of Dragonlance , Raistlin Majere.

      The Annotated Legends
      4,5
    • Dragonlance Chronicles

      • 1056pagine
      • 37 ore di lettura

      “Before there was Game of Thrones―there was Dragonlance.”—Vox Rediscover the unforgettable world of the New York Times bestselling Dragonlance series with the first three novels of one of the most popular fantasy series of all time—now featuring a new foreword by Joe Manganiello! Once merely creatures of legend, the dragons have returned—but with their arrival comes the departure of the old gods, and all healing magic. As war threatens to engulf the land, lifelong friends reunite for an adventure that will change their lives and shape their world forever.... Meet Sturm the Solamnic knight, Tanis Half-Elf, Tasslehoff Burrfoot the irrepressible Kender, Flint the Dwarf, Caramon the warrior and his twin brother, Raistlin the red-robed mage—former comrades together again after five years apart, and looking for adventure. They find it when they see a woman use a blue crystal staff to heal a villager. Wondering if it’s a sign the gods have not abandoned them after all, they investigate and swiftly find themselves in deep trouble. The Seekers, members of a new religious order, want the artifact for their own ends, believing it will help them replace the gods and win the continent of Ansalon. Now these old comrades in arms must fight again to prevent the staff from falling into the hands of darkness.... Dragonlance Chronicles features the three novels Dragons of Autumn Twilight, Dragons of Winter Night, and Dragons of Spring Dawning.

      Dragonlance Chronicles
      4,4
    • The Best of Tales

      • 408pagine
      • 15 ore di lettura

      A return visit to some of the best-known Dragonlance stories.Edited by bestselling authors and frequent collaborators Margaret Weis and Tracy Hickman, The Best of Tales, Volume Two is a collection of some of the most well-known and popular stories published in Dragonlance anthologies over the past 15 years. Dragonlance fans will be thrilled to read this follow-up to The Best of Tales, Volume One.

      The Best of Tales
      5,0
    • Dragons of Eternity

      Dragonlance Destinies: Volume 3

      • 400pagine
      • 14 ore di lettura

      Transported to the era of the Third Dragon War, Destina Rosethorn and her companions inadvertently alter history with the Graygem of Gargath. Upon returning to their original time at the Inn of the Last Home, they find a world dominated by evil forces. As the river of Time threatens to engulf their reality, Destina and her friends must embark on a final quest to restore the timeline. Their success is crucial, as failure would erase all traces of their former world.

      Dragons of Eternity
      4,3
    • The War of Souls Trilogy

      • 3208pagine
      • 113 ore di lettura

      This slip-covered gift set contains the three New York Times best-selling titles that make up the epic War of Souls Dragons of a Fallen Sun, Dragons of a Lost Star , and Dragons of a Vanished Moon . Authored by Dragonlance saga co-creators Margaret Weis & Tracy Hickman, these titles each hit multiple best-seller lists upon initial release.

      The War of Souls Trilogy
      4,3
    • Washington has fallen! Legions of 'grays' -- dead soldiers reanimated on the battlefield and pressed back into service of the Southern Cause -- have pushed the lines as far north as the Ohio River. Lincoln has moved the government of the United States to New York City. He needs to stop the juggernaught of the Southern undead 'abominations' or the North will ultimately fall. But Allan Pinkerton, his head of security, has a plan... The Northern newspapers are heralding Braxton Wright as the Hero of Parkersburg, but the engineer who designed the Northern walking monitors -- Tall Guns -- knows the truth. He had acted more out of panic than heroism and is certain he has gotten his best best friend, physician Lawrence Hancock, killed in the cold waters of the Ohio as a result. What he would like is to be forgotten. But at Pinkerton's urging, Lincoln personally sends Braxton on a mission aboard Gen. Sherman's airship deep into Southern territory. He will find Hattie Lawton, the woman who is the North's most capable spy, and with her must stop the undead of the South from rising again!

      Dragons of the Confederacy - 1: Lincoln's Wizard
      4,0
    • The dramatic conclusion to the Lost Chronicles series! The War of the Lance is nearing its end--for good or ill. The wizard Raistlin Majere travels to Neraka, the lord city of the Dark Queen. Raistlin ostensibly plans to work for her, though in reality he means to further his own quest for power. The Dark Queen plans to destroy the gods of magic on the Night of the Eye, when all the wizards will congregate. Raistlin has to find a way to thwart the plot, even though this means doing battle with his own sister, the Dragon Highlord Kitiara, and her terrifying ally, the death knight, Lord Soth. And still he must overcome his final foe: the archmagus Fistandantilus, who seeks to kill Raistlin and steal his soul. The creators of the Dragonlance(R) world return with their iconic characters, the Companions of he Lance, to show fans the rest of what really happened in the epic battle that determined the fate of the world of Krynn.

      The Lost Chronicles - 3: Dragons of the Hourglass Mage
      4,2
    • The third Dragonlance novel in the trilogy that launched the entire Dragonlance novel line, Dragons of Spring Dawning, has been adapted to a format specifically for young readers. The novel has been divided into two volumes, Hope's Flame and A Dawn of Dragons, that are sized and edited to fit the young reader market. These titles contain brand new cover and interior art and finish up the release of young reader adaptations of the entire Chronicles series.

      A Dawn of Dragons. Part 6
      4,2
    • Dragonlance: Dragons of Fate

      • 384pagine
      • 14 ore di lettura

      A courageous heroine trapped in the distant past is determined to return to her own time-without changing the shape of the world forever-as the New York Times bestselling Dragonlance series continues in the thrilling sequel to Dragons of Deceit. A clash of powerful magical forces sets off the Graygem of Gargath, sending Destina and her companions deeper into the past than she intended-to the age of Huma Dragonsbane and the Third Dragon War. Now, after the Device of Time Journeying shatters, they must find another way back to their own era, before the Graygem alters history irrevocably and the Third Dragon War ends in defeat for the forces of good. With the battle raging on, Destina tries desperately to make amends and prevent disaster. Raistlin and Sturm encounter their heroes, Huma and Magius, and must reconcile the myths with the men. Meanwhile, Tasslehoff-shocked that the Knights of Solamnia have never heard of dragonlances-sets out to find the famed weapons. But as the forces of the Dark Queen close in on the High Clerist's Tower, Destina's party must return to their own timeline together-or not at all.

      Dragonlance: Dragons of Fate
      4,2
    • Before the War of the Lance, magic faced and fought its own demise.The Journeyman is charged to use the ancient Anvil of Time to travel back along the river of time and find the lost stories that fell between the pages of the history books.He finds Tythonnia, a young red robe learning magic in company with Ladonna of the black robes and Par-Salian of the white. The three are sent on an easy quest to find the leader of the renegade wizards, a man named Berthal, but if it was that simple, they wouldn't need mages. Instead, what started out easy turns into betrayal - magic against sorcery, the wizards against each other, and Tythonnia against herself. When Berthal finally unleashes his final attack, everyone knows that it won't end that simply.

      Renegade Wizards
      4,1
    • The War of the Lance has ended. The darkness has passed. Or has it? One man the powerful archmage Raistlin, intends that the darkness return. Two people alone can stop him. One is Crysania, a beautiful cleric of good, who is drawn to Raistlin as a moth is drawn to flame. The other is his twin, Caramon, who must come to an understanding of himself before he can redeem his brother. Together with the irrepressible kinder, Tasslehoff, these three take a perilous journey back in time to the days just before the Cataclysm. In the doomed city of Istar, poised on the brink of disaster, dark magic and darker ambition battle love and self-sacrifice in a quest to save not only the world but more importantly-a soul.

      Time of the Twins
      4,1
    • Dragonships of Vindras: Doom of the Dragon

      A Dragonships of Vindras Novel

      • 576pagine
      • 21 ore di lettura

      The climatic fourth and final novel in the Dragonships of Vindras series, Doom of the Dragon, by Margaret Weis and Tracy Hickman. In three previous novels, Skylan Ivorson overcame obstacles that would have defeated a lesser man, rising from obscurity to become the Chief of Chiefs of the fearsome Vindrasi who sail their living dragonships far and wide to raid and plunder for the glory of the gods. However, a cruel twist of fate struck him down before he and his beloved could complete their quest for the five sacred dragonbones that would summon the great dragon Ilyrion and save their people from destruction at the hands of an evil god. But even true death is denied him, and his destiny is unfulfilled. Caught between life and death, he must lead those who journeyed with him to battle the evil god and the vast army of the god and his human emperor. Skylan must fight as he never has before to win back his life and his love, while seeking the last Spiritbone--the key to summoning the ultimate victory--before it can be snatched away by the forces of evil. With Doom of the Dragon, Weis and Hickman have crafted a pulse-pounding fantasy adventure that brings their great Dragonships of Vindras saga to a rousing, satisfying conclusion that will stir the passions of their legions of fans.

      Dragonships of Vindras: Doom of the Dragon
      4,1
    • Haplo the Patryn explores the four elemental realms and finds information about the long-ago sundering that split them

      Deathgate 5
      4,1
    • The Seventh Gate

      • 356pagine
      • 13 ore di lettura

      Book by 'MARGARET HICKMAN, TRACY WEIS'

      The Seventh Gate
      4,1
    • The Starcraft Archive

      • 722pagine
      • 26 ore di lettura

      In a distant future, a confederacy of terran exiles battles between two powerful alien races: the enigmatic protoss and the ruthless zerg swarm. As conflicts erupt across the Koprulu sector, investigative reporter Mike Liberty seeks to uncover the truth behind the zerg and protoss attacks. Each revelation deepens the mystery, placing him in a precarious position amid a war that could determine humanity's fate. On the bleak world of Bhekar Ro, human colonists struggle for survival until a violent storm uncovers an alien structure, turning the planet into a bloody battleground as zerg, protoss, and terran forces vie for its secrets. Meanwhile, Ardo Melnikov, once dreaming of peace on the colony of Bountiful, faces the harsh reality of defending the Terran Confederacy after the zerg annihilate his loved ones. He must confront painful memories and unsettling truths about his future. Amidst this chaos is the Queen of Blades, Sarah Kerrigan, whose legend brings death to those who oppose the swarm. Once a remarkable human and a merciless psionic assassin for the Terran Confederacy, her fate takes a dramatic turn, leading to a destiny that no one could foresee. This tale explores Kerrigan's shadowy origins and the war fought for her very soul.

      The Starcraft Archive
      4,0
    • The next Dragonlance novel in the trilogy that launched the entire Dragonlance line, Dragons of Winter Night has been adapted to a format specifically targeted at young readers. The novel has been divided into two volumes, The Nightmare Lands and To the Gates of Palanthas , that are sized to fit the young reader market. These titles contain brand new cover art and interior art and are a continuation of the overall young reader adaptation of the entire Dragonlance Chronicles trilogy.

      The Nightmare Lands: Dragons of Winter Night, Vol. 1
      4,0
    • Hope's Flame 5

      Chronicles

      • 256pagine
      • 9 ore di lettura

      The Dark Queen's dragon armies are on the move, conquering all who oppose them. The land of Ansalon is about to disappear into darkness forever. But a new leader has arisen. As the Golden General leads the forces of good to war, the companions must fight their own battles. Some will rise, some will fall, all in one last, desperate attempt to keep light from departing the world forever.

      Hope's Flame 5
      4,0
    • The Dragons at War

      • 340pagine
      • 12 ore di lettura

      Dragons, the true children of Krynn, are power incarnate, and they know it. They come in all guises and forms. Their personalities are as varied as thier colors. Their magical abilities are virtually unlimited. And nothing is so terrifying as dragons on the wing.In this collection, a follow-up to the popular The Dragons of Krynn anthology, Dragonlance creators, Margaret Weis and Tracy Hickman serve up a fantastical array of dragon tales featuring the motley races of Krynn and the deadliest creatres of the Dragonlance saga.

      The Dragons at War
      4,0
    • The Search for Magic

      Tales from the War of Souls

      • 340pagine
      • 12 ore di lettura

      This is the rst anthology to tie in to the current bestselling War of Souls trilogy by Margaret Weis and Tracy Hickman. It contains 11 stories, written by well-known Dragonlance authors, that elaborate on the characters and locations from Weis and Hickman's current trilogy. The stories link to the ongoing saga through the time frames of the main characters.

      The Search for Magic
      4,0
    • Dragons of the Dwarven Depths

      • 608pagine
      • 22 ore di lettura

      Continues the adventures of the Companions of the Lance through the remote dwarven kingdom, where they search for a long-lost artifact, and Flint struggles with his own inner conflict.

      Dragons of the Dwarven Depths
      4,0
    • The second novel in the "enthralling" (Midwest Book Review) Annals of Drakis fantasy epic. The fates of Drakis, former slave warrior of the elven empire of Rhonas, and Soen, former Inquisitor of the Iblisi, are inexorably tied to the magic of Aether-lifeblood of the elven empire and the cause of humanity's fall. As each searches for the truth beyond legends, he must face his own destiny: Drakis amid the ruins of humanity's Lost Citadels; Soen in a desperate race to seize control of the farthest Aether Well of the empire...

      The Annals of Drakis - 2: Citadels of the Lost
      3,7
    • The Sword of Midras

      • 368pagine
      • 13 ore di lettura

      The thrilling prequel to Shroud of the Avatar from Portalarium! The world died during the Fall. Abandoned by the mighty Avatars and their Virtues, the people who remained were left defenseless in an untamed land. That is, until the Obsidians came. Through dark sorcery and overwhelming force the Obsidian Empire brought order to chaos, no matter the cost. Aren Bennis is a Captain in the Obsidian Army who has seen enough of what a world without Virtue looks like and is willing to do whatever it takes to establish a lasting peace. But after finding a magical sword that only he can wield, a sword his trusted scout, Syenna, claims is a blade once used by the legendary Avatars, Aren is thrown into a far more unfamiliar battle. One fought with whispered words and betrayal instead of swords and arrows. Running out of allies, Aren's only hope for survival is to discover the true nature of the ancient weapon he wears at his side. In order to do that, Aren will have to turn to the empire's enemies and, in doing so, he will discover what order at the hands of the Obsidians really means.

      The Sword of Midras
      2,5
    • The Dragons of Chaos

      • 352pagine
      • 13 ore di lettura

      Short-story collection, featuring the brave heroes, dark villains, differing races, and all varieties of dragons of TSR's most popular fantasy world

      The Dragons of Chaos
      4,0
    • La Stella degli Elfi

      • 350pagine
      • 13 ore di lettura

      Pietra, cielo, fuoco e acqua. Quattro regni diversi per separare i popoli, per cancellare la storia. E i Patryn, che di quel mondo un tempo erano i dominatori, sono reclusi da eoni nel mortale Labirinto. Ma ora il Lord del Nexus, il signore dei Patryn, ha trovato il modo di inviare un suo emissario oltre Death Gate, la Porta della Morte, fino ai quattro regni. La sua missione: esplorare, scoprire la storia perduta, ritrovare gli antichi oppressori… e aiutare il suo padrone a conquistare il dominio assoluto. Haplo viaggia nel torrido Pryan, un mondo dove la luce solare ininterrotta e le pioggie copiose hanno dato vita a una giungla possente e intricata, nella quale gli elfi e gli umani vivono sulle cime degli alberi e i nani abitano vicino al suolo. Haplo ha l'incarico di fomentare il caos tra gli abitanti di Pryan, per indebolirli in vista dell'avvento dei Patryn. Ma le continue guerre, alimentate dal commercio d'armi degli elfi, hanno già raggiunto questo obiettivo. Dopo generazioni di conflitti e odi razziali, nemmeno la minaccia di distruzione per mano dei leggendari titani riesce a creare l'unità. L'apocalisse è annunciata.

      La Stella degli Elfi
      4,0
    • Dragonships: Secret of the Dragon

      • 512pagine
      • 18 ore di lettura

      The gods that once held control over human existence are in trouble. New gods are challenging the power of the high god, Torval, for rule of the world. New religions are giving power to these brash interloping young gods, and the only way to stop them lies with the five bones of the Vektia Dragons--for these bones hold the primordial power of creation and destruction. The hope of the Vindrasi lies in finding the dragon bones before the followers of the new god Aelon can use them to redefine existence. But the Vindrasi gods have a traitor in their midst... In the land of mortals, Raegar, a Vindraisi turned Aelon warrior-priest, searches for the spirit bones. Torval has a champion as well--Skylan Ivorson, sea-raider and high chief of the Vindrasi clans, cousin and sworn enemy to Raegar. But Skylan and his people are captives in Sinaria, where they must fight for survival. The fates of men and gods and are rushing headlong to destruction. Skylan can stop the calamity, but only if he discovers the secret of the dragon.

      Dragonships: Secret of the Dragon
      3,8
    • After the overwhelming defeat of their tribes, Khardan and Zohra find themselves prisoners of an evil god's disciples--and in danger of losing their honor, their lives and their souls! Second in yet another of Weis and Hickman's epic fantasies.

      Rose of the Prophet - 2: The Paladin of the Night
      3,9
    • Dragons of a Vanished Moon

      • 624pagine
      • 22 ore di lettura

      The flames of war devour Ansalon. The army of dead souls marches toward conquest, led by the mystical warrior Mina, who serves the powerful One God.A small band of heroes, driven to desperate measures, leads the fight against overwhelming odds.Two unlikely protagonists emerge. One is a dragon overlord who will not easily relinquish her rule. The other is an irrepressible kender who has been on a strange and remarkable journey that will end in startling and unforeseen fashion.The stirring climax of the War of Souls.

      Dragons of a Vanished Moon
      3,9
    • A collection of fantasy tales from Dragonlance authors focuses on the lives and behavior of dragons of every kind, both good and evil, in works by Richard A. Knaak, Jean Rabe, Paul B. Thompson, and other writers.

      Dragons of Time
      3,9
    • The War of the Lance

      • 343pagine
      • 13 ore di lettura

      The War Years... The world of Krynn is caught in the grips of a terrible war between the minions of Takhisis, Queen of Darkness, and the followers of Paladine and the gods of good. Dragons, both foul and fair, clash in the skies, and a small band of friends who will one day be known as the Heroes of the Lance, strive for freedom and honor. The story of this mighty conflict was revealed in the internationally acclaimed Dragonlance Chronicles trilogy, and now many of the most famous scribes of the series return to tell other tales of Krynn's War Years.

      The War of the Lance
      3,9
    • As the Great War of the Gods rages, it seems as though the terrible Quar, God of Reality, Greed and law will emerge the victor.

      The Prophet of Akhran
      3,9
    • Dragons of a Fallen Sun

      • 624pagine
      • 22 ore di lettura

      The people of Krynn have known war in past ages. Some are still alive who remember the triumph of good at the conclusion of the War of the Lance. Still more remember the devastation of the Chaos War, which ended the Fourth Age of the world.But now a new war is about to begin, more terrible than any have known. This war is one for the very heart and soul of the world itself.The War of Souls.

      Dragons of a Fallen Sun
      3,9
    • In the sequel to Dragons of a Fallen Sun, the War of Souls continues as the shield over the elven kingdom of Silvanesti falls, Mina and her forces invade that conquered nation, and Goldmoon follws the river of the dead, which now threatens to destroy all. Reprint.

      The War of Souls Trilogy II. Dragons of a Lost Star
      3,9
    • Dragonance

      Heroes and Fools

      • 338pagine
      • 12 ore di lettura

      Presents a collection of stories centering on the Fifth Age, including "Boojum, Boojum," "The Road Home," "Much ado about Magic," and "Gone."

      Dragonance
      3,9
    • Rebels and TyrantsWelcome to Krynn, where magic and fantasy are commonplace.In this collection, Don Perrin offers the story of a family of minotaurs cursed by Sargonnas to repeat their heinous crime of betrayal year after year after year. The god himself enjoys materializing to savor their torment. Until one year, Sargonnas doesn't show up . . .Plus tales of rebels, tyrants, and other inhabitants of the wondrous world of Dragonlance by best-selling authors Margaret Weis, Richard A. Knaak, Nancy Varian Berberick, Paul B. Thompson, Chris Pierson, and Linda P. Baker in a new installment of the long-running short story series celebrating its fifteenth anniversary.

      Rebels and Tyrants
      3,9
    • Journey Into the Void

      • 592pagine
      • 21 ore di lettura

      The conclusion of an epic adventure unfolds in the breathtaking world of the Sovereign Stone, crafted by bestselling authors Margaret Weis and Tracy Hickman. This final installment weaves together themes of wonder, courage, magic, and ambition, bringing to a close the captivating saga that has enthralled readers.

      Journey Into the Void
      3,9
    • Once humans had magic and an alliance with dragons. Now they and the other races have been enslaved by the Rhonas Empire-the elves-and can't even remember the world the way it used to be. But thanks to the intervention of one determined dwarf and the human slave warrior known as Drakis, all of that is about to change.

      The Annals of Drakis - 1: Song of the Dragon
      3,7
    • Dragonships: Rage of the Dragon

      • 451pagine
      • 16 ore di lettura

      Skylan Ivorson is the gods-chosen Chief of all Vindras clans. But the gods from whom the Vindrasi draw their earth-dwelling power are besieged by a new generation of gods challenging them for the powers of creation. The only way to stop these brash interlopers lies within the Five Bones of the Vektia Dragon—which have been lost for generations. With the Gods of the New Dawn amassing a vast army, Skylan finds allies in former enemies. They must sail the Sea of Tears into the Forbidden Empire of the Cyclops to implement a cunning yet delicate plan that risks Skylan's life and leadership at every corner. But a new enemy lies deep in the sea, one who draws upon powers never harnessed by land dwellers. New York Times bestselling authors Margaret Weis and Tracy Hickman deliver another action-packed Dragonships novel with Rage of the Dragon.

      Dragonships: Rage of the Dragon
      3,7
    • Guardians of the Lost

      • 656pagine
      • 23 ore di lettura

      For two centuries the portion of the great Sovereign Stone belonging to the humans of Loerem was lost from sight and memory. But there are those who dare never forget ...A magical relic has been miraculously recovered -- and the battle for the future of Loerem begins. It is a nightmare conflict that will ensnare dwarf, human, elf, and orken beings, as the immortal dark lord Dagnarus launches terrible war from the blackest depths of the Void. And now heros must emerge from the most unlikely corners of the world to deny Dagnarus the awesome power of the Stone -- or suffer the hideous damnation of his hellish reign.

      Guardians of the Lost
      3,8
    • The Will of the Wanderer

      • 464pagine
      • 17 ore di lettura

      Since time began, twenty Gods have ruled the universe. Though each god possessed different abilities, each was all-powerful within his realm. Now one of the Gods has upset the balance of power, leaving the others scrambling for control in the new order...Here is the epic tale of the Great War of the Gods—and the proud people upon whom the fate of the world depends. When the God of the desert, Akhran the Wanderer, declares that two clans must band together despite their centuries-old rivalry, their first response is outrage. But they are a devout people and so reluctantly bow to his bidding.Enemies from birth, the headstrong Prince Khardan and impetuous Princess Zohra must unite in marriage to stop Quar, the God of Reality, Greed, and Law, from enslaving their people.But can Khardan and Zohra keep from betraying each other? Can their two peoples maintain their fragile alliance until the long-awaited flowering of the legendary Rose of the Prophet?Against the powerful legions of the evil Amir, Khardan and Zohra fight to save the desert people—a fight unexpectedly joined by an exiled wizard named Matthew and the mysterious powers of his alien land.

      The Will of the Wanderer
      3,8
    • StarCraft - 3: Speed of Darkness

      • 242pagine
      • 9 ore di lettura

      Far in the future, 60,000 light-years from Earth, a loose confederacy of Terran exiles is locked in battle with the enigmatic Protoss and the ruthless Zerg Swarm, as each species struggles to ensure its own survival among the stars -- war that will herald the beginning of mankind's greatest chapter or foretell its violent, bloody end. All Ardo Menikov ever dreamed of was to live in peace on the verdant colony world of Bountiful. But when the vicious Zerg Swarm attacked the colony and annihilated his loved ones, Ardo was forced to wake from his dream and accept the brutal realities of a war-torn galaxy. Now a confederate marine, charged with defending the worlds of the Terran confederacy, Ardo must come to terms with the painful memories of his past -- and the unsettling truths that may dominate his future.

      StarCraft - 3: Speed of Darkness
      3,8
    • Filled with heroes and heroines and spanning locales of exotic adventure in a magic-forged world, the Dragonships of Vindras series fully illustrates the mastery of world-building and storytelling that has made Weis and Hickman into the bestselling fantasy co-authors of all time. In Bones of the Dragon, Skylan Ivorson is a sea-raider of the Vindras and eventually becomes the Chief of Chiefs of all Vindras clans, an honor he truly feels he deserves as one who has been blessed by Skoval, the god of war. But sometimes a blessing is a curse in disguise. Skoval and the other ancient gods are under siege from a new generation of gods who are challenging them for the powers of creation… and the only way to stop these brash interlopers lies within the mysterious and hidden Five Bones of the Vektan Dragons. It will be up to the Vindras people, as the dragon-goddess's champions, to undertake the quest to recover all Five. The fate of the Old Gods and the Vindras rests on their recovery--for this is not only a quest to save the world. It is also a quest for redemption. Welcome to the World of Dragonships!

      Dragonships of Vindras: Bones of the Dragon
      3,7
    • Dragonlance. The Cataclysm. Volume V

      • 343pagine
      • 13 ore di lettura

      Details a time in Krynn lore when the gods threw a fiery mountain down on Istar and plunged Krynn into centuries of chaos.

      Dragonlance. The Cataclysm. Volume V
      3,8
    • Across the ages roams an immortal troupe of actors, gifted with fantastical powers and led by a mysterious artiste with a penchant for meddling. Wherever they roam, they encounter magic and monsters and evil that requires taming.This is the first anthology based on characters from the extraordinary novella "The Travelling Players of Gilean," by Margaret Weis and Aron Eisenberg, which was featured in The Best of Tales, Volume One. This new anthology also features novellas by best-selling Dragonlance authors Douglas Niles, Richard A. Knaak, Paul B. Thompson, and a new collaboration by Jean Rabe and Aron Eisenberg. Contents"Command Performance" by Douglas Niles"Papilla" by Fergus Ryan"Enter, a Ghost" by Paul B. Thompson"Perfect" by Donald J. Bingle"A Matter of Honor" by Richard A. Knaak"Rewrites" by Aron Eisenberg and Jean Rabe

      The Players of Gilean
      3,7
    • The Dragons of Krynn

      • 390pagine
      • 14 ore di lettura

      A collection of short stories--by Douglas Niles, Kevin Stein, Nancy Varian Berberick, and others--continues the adventures and exploits of the dragon denizens of Krynn

      The Dragons of Krynn
      3,8
    • The Magic of Krynn

      • 352pagine
      • 13 ore di lettura

      Is Raistlin truly dead?The answer lies in the new Dragonlance novella by Margaret Weis and Tracy Hickman, which gazes into the future of Caramon and his mage-son, and into the dark nether-past of Raistlin.Untold tales of Krynn.Tales of sea monsters, dark elves, ice bears, hideous hydra-headed serpents, and loathsome draconian troops.Further adventures of the kender Tas; the innkeeper Otik and young Tika; the dwarf Flint and Tanis, leader of the companions; Caramon and Raistlin, twon brothers, one, a genial warrior, the other, a sickly magician and scholar.Nine short stories by superlative writers, plus an exciting new novella by Margaret Weis and Tracy Hickman.The Dragonlance Saga goes on!

      The Magic of Krynn
      3,8
    • The Reign of Istar

      • 342pagine
      • 12 ore di lettura

      Before the Cataclysm . . . A kender becomes a Solamnic Knight (almost). An ogre emerges as an unlikely savior of the dwarven race. And gladiators compete in the bloodsport of Istar. Together with a novella by Margaret Weis and Tracy Hickman, these and more short stories, penned by Richard A. Knaak, Michael Williams, and others of the original Dragonlance Saga creative team -- tell wondrous tales of Krynn in the legendary time of the Kingpriest.

      The Reign of Istar
      3,8
    • The first new Dragonlance novel from Margaret Weiss and Tracy Hickman in over a decade, and featuring fan-favorite characters from the iconic first two trilogies, Dragonlance Chronicles and Dragonlance Legends--books that brought a generation of readers into the fantasy fold. Destina Rosethorn--as her name implies--believes herself to be very much a favored child of destiny. But when her father dis in the War of the Lance, her carefully-constructed world comes crashing down. Not only does she lost her beloved father, but the legacy he has left her: a wealthy fiance, and rule over the family lands and castle. With nothing left in the world to support her but wits and determination, she hatches a bold plan: to secure the Device of Time Journeying she read about in one of her father's books and prevent her father's death. The last known holder of the Device was one of the Heroes of the Lance: the free-spirited kender, Tasselhoff Burrfoot. BUt when Destina arrives in Solace--home not only to Tas, but to fellow heroes Caramon and Tika Majere--she sets into motion a chain of events more deadly than she had ever anticipated: one that could change not only her personal history, but the fate of the entire world, allowing a previously-defeated evil to once again gain ascendancy.

      Dragonlance: Dragons of Deceit (Dungeons & Dragons)
      3,7
    • In the enchanted realm of Merilon, magic is life.Born without magical abilities and denied his birthright, Joram is left for dead. Yet he grows to manhood in a remote country village, hiding his lack of powers only through constant vigilance and ever more skillful sleight-of-hand.Forced to kill a man in self-defense, Joram can keep his secret from the townspeople no longer: he has no magic, no life. Fleeing to the Outlands, Joram joins the outlawed Technologists, who practice the long forbidden arts of science. Here he meets the scholarly catalyst Saryon, who has been sent on a special mission to hunt down a mysterious "dead man" and instead finds himself in a battle of wits and power with a renegade warlock of the dark Duuk-tsarith caste.Together, Joram and Saryon begin their quest toward a greater destiny—a destiny that begins with the discovery of the secret books that will enable them to overthrow the evil usurper Blachloch...and forge the powerful magic-absorbing Darksword.

      The Darksword Trilogy 1. Forging the Darksword
      3,7
    • Well of Darkness

      • 400pagine
      • 14 ore di lettura

      The first volume in the Sovereign Stone trilogy, a gripping fantasy series filled with unique characters, from the authors of the bestselling DRAGONLANCE books. Gareth is just a frightened young lad when he is drafted in to be the whipping-boy for the unruly Prince Dagnarus. Yet as they grow to be men, an unshakable bond is formed. And it is their destiny for them to become the two most powerful -- and feared -- men in the kingdom. But when Dagnarus decides to become a knight himself, he begins a chain of evil events that threaten to destroy the entire kingdom. Only by uniting the Sovereign Stone can peace be restored, and it is up to Dagnarus' brother Helmos to try to achieve this impossible task, using his father's soldiers against his brother's army. All the while, Gareth is gaining mastery over the sinister Void magic, and he is devoted to helping his childhood companion. This gripping story of magical power and corruption takes the unique viewpoint of focusing on the evil characters, as we follow them from boys to men. Filled with action, suspense and wonderfully imaginative characters, The Well of Darkness is set to elevate the careers of bestselling authors Weis & Hickman to spectacular new heights.

      Well of Darkness
      3,7
    • Rebellion threatens to rock the very foundation of civilisation. If the wrong side wins, the people will be at the mercy of minds with no conscience or humanity. The only hope for freedom lies with the Mantle of Kendis-Dai, a relic reputed to hold the power of absolute Truth. But the Mantle of Kendis-Dai is long lost in the mists of myth and time . . . if it ever really existed at all. Merinda Neskat, dedicated to the pursuit of Truth above all, is determined to find the legendary Mantle. The key to her quest is a group of lost Earthpeople, led by the feckless Jeremy Griffiths, who holds knowledge he shouldn't have - and doesn't understand. Together, Merinda, Jeremy and his companions set off on a dangerous race against time and deadly enemy forces, seeking a mysterious world that holds the secret that can save them - or destroy the path of civilisation for ever.

      The Mantle of Kendis-Dai
      3,6
    • Joram and his wife, Gwendolyn, return from beyond the Border to reclaim their rightful place in Merilon. Rejoined by Saryon, Mosiah and Simkin, Joram must confront the evil sorcerer, Menju, and his army of Technologists in a final apocalyptic battle to fulfill the ancient prophecy of the Darksword—to either save the world...or destroy it.

      The Darksword Trilogy 3. Triumph of the Darksword
      3,6
    • From the New York Times bestselling co-author of the Dragonlance novels...the stunning conclusion to The Annals of Drakis. It appears that an ancient prophecy is about to be fulfilled as the human named Drakis--formerly one of countless warrior-slaves to the elves of the Rhonas Empire--returns from his quest in the North. Flying into the rebel camp with his surviving companions on the backs of the legendary dragons that were once humankind's most powerful allies, Drakis is hailed as the champion of all the slave races. But it is not a prophecy that drives Drakis in his war against the elves and their emperor. Rather it is his burning desire for revenge against the cruel ruler whom Drakis believes has stolen any chance he has for finding peace. And this hatred will set Drakis and his rebel army on a path that may not only bring down the emperor, but Drakis and his entire world as well....

      Blood of the Emperor
      3,6
    • Kender, Gully Dwarves and Gnomes

      • 364pagine
      • 13 ore di lettura

      This collection of tales about the minor races of Krynn--the lovable, mischievous, and brave sidekicks of the "Dragonlance" heroes--also includes a novella

      Kender, Gully Dwarves and Gnomes
      3,6
    • Darksword Adventures

      • 437pagine
      • 16 ore di lettura

      Enter the World of the DarkswordIn the enchanted realm of Thimhallan, magic is life, and the fate of the world rests in the hands of the one who wields the powerful, magic-absorbing Darksword...Now the Darksword saga comes to life in this all-new fantasy role-playing game that takes you to a time when Magicians and Technologists battled to rule the world. A companion volume for gamers and nongamers alike, Darksword Adventures is an indispensable Who's Who guide to the world of Darksword that no fan of the bestselling trilogy will want to be without. Here is the full, never-before-told history of Thimhallan, the secret texts of its priestly caste and expanded character backgrounds of Joram, Saryon, Bishop Vanya, King Garald, the Duuk-tsarith and much more.Including a full set of rules and guidelines for play, this single volume contains everything you need to join the adventure. Let the quest for the Darksword begin!

      Darksword Adventures
      3,5
    • Fireborn: Embers of Atlantis

      • 304pagine
      • 11 ore di lettura

      Ethan Gallows knows plenty about the world. He knows magic exists, and he knows he wants nothing to do with it. But when he's sent on a seemingly menial assignment to London, Ethan discovers that he has a lot more to learn. After witnessing a violent display of sorcery, the world-weary cameraman finds himself haunted by disturbing visions. Ethan must now place his trust in Sojourner -- a woman claiming to be the descendant of an ancient race -- and he must quickly discover the remarkable details of his own forgotten past before dark forces consume the world forever.

      Fireborn: Embers of Atlantis
      3,3
    • From the husband-and-wife team comes a monumental new dragon-laden fantasy series

      Mystic Warrior
      3,4