Parametri
- 295pagine
- 11 ore di lettura
Maggiori informazioni sul libro
Meet the Carnacki Institute's operatives--JC Chance: the team leader, brave, charming, and almost unbearably arrogant; Melody Chambers: the science geek who keeps the antisupernatural equipment running; and Happy Jack Palmer: the terminally gloomy telepath. Their mission: Do Something About Ghosts. Lay them to rest, send them packing, or just kick their nasty ectoplasmic arses... The Ghost Finders are investigating a haunting at the long-abandoned Haybarn Theater, which is being renovated. But work has been thrown off-schedule by the some peculiar and unnatural activities. And after the potentially world-altering recent events of their previous assignment, the team thinks that a haunted theater (aren't they all?) will be a walk in the park. Until they encounter the Phantom of the Haybarn--an ancient evil whose ability to alter reality itself will test the skills, science, and blind luck of the Ghost Finders to the limit.
Acquisto del libro
Ghost of a Dream, Simon R. Green
- Lingua
- Pubblicato
- 2012
- product-detail.submit-box.info.binding
- (In brossura)
Metodi di pagamento
Qui potrebbe esserci la tua recensione.
- Titolo
- Ghost of a Dream
- Lingua
- Inglese
- Autori
- Simon R. Green
- Editore
- Ace Books
- Pubblicato
- 2012
- Formato
- In brossura
- Pagine
- 295
- ISBN10
- 1937007731
- ISBN13
- 9781937007737
- Tag
- Narrativa, Fantasy, Young Adult, Horror, Fantasy young adult, Fenomeni soprannaturali, Letteratura inglese, Fantasy urbana, Fantasmagorie e fantasmi
- Prima pubblicazione
- 2012
- Titolo originale
- Ghost of a Dream
- Valutazione
- 3,75 su 5
- Descrizione
- Meet the Carnacki Institute's operatives--JC Chance: the team leader, brave, charming, and almost unbearably arrogant; Melody Chambers: the science geek who keeps the antisupernatural equipment running; and Happy Jack Palmer: the terminally gloomy telepath. Their mission: Do Something About Ghosts. Lay them to rest, send them packing, or just kick their nasty ectoplasmic arses... The Ghost Finders are investigating a haunting at the long-abandoned Haybarn Theater, which is being renovated. But work has been thrown off-schedule by the some peculiar and unnatural activities. And after the potentially world-altering recent events of their previous assignment, the team thinks that a haunted theater (aren't they all?) will be a walk in the park. Until they encounter the Phantom of the Haybarn--an ancient evil whose ability to alter reality itself will test the skills, science, and blind luck of the Ghost Finders to the limit.


