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Game Architecture and Design

Learn the Best Practices for Game Design and Programming

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Teaches design, architecture, and management--the things programmers need to know before they can even begin writing code! Provides real-life case studies of what works and what doesn't. Takes the reader through all the necessary game creation steps-from seeing a game idea on paper to actually implementing that idea!

Acquisto del libro

Game Architecture and Design, Andrew Rollings, Dave Morris

Lingua
Pubblicato
1999
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(In brossura)
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3,8
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Titolo
Game Architecture and Design
Sottotitolo
Learn the Best Practices for Game Design and Programming
Lingua
Inglese
Pubblicato
1999
Formato
In brossura
Pagine
650
ISBN10
1576104257
ISBN13
9781576104255
Serie
Valutazione
3,8 su 5
Descrizione
Teaches design, architecture, and management--the things programmers need to know before they can even begin writing code! Provides real-life case studies of what works and what doesn't. Takes the reader through all the necessary game creation steps-from seeing a game idea on paper to actually implementing that idea!