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Game Development with GameMaker Studio 2

Make Your Own Games with GameMaker Language

Parametri

  • 556pagine
  • 20 ore di lettura

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Create games from start to finish while learning game design and programming principles using the GameMaker Studio 2 game engine and GameMaker Language (GML). Game Development with GameMaker Studio 2 covers all aspects of game design and development from the initial idea to the final release, using an award-winning game engine. You learn how to create real-world video games based on classic and legendary video game genres. Each game project introduces and explains concepts of game development and design and coding principles, allowing you to build a wide set of skills while creating an exciting portfolio to kick-start a career in game development.Author Sebastiano Cossu teaches you to design levels in your games, draw sprites to populate your virtual worlds, program game objects for interaction with the player, incorporate custom music and sound effects, build GUIs for your menus and game interfaces, and support keyboard, mouse, and gamepad controls in your projects. He shows you how to build cross-platform games to run on all desktop platforms (Windows, Linux, Mac OS) and publish them on the most popular game stores such as Steam, GOG, Humble Store, and Itch.io.What You’ll LearnWho This Book is For Video game enthusiasts interested in game development and design. No prior programming experience is required.

Acquisto del libro

Game Development with GameMaker Studio 2, Sebastiano M Cossu

Lingua
Pubblicato
2019
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Metodi di pagamento

Titolo
Game Development with GameMaker Studio 2
Sottotitolo
Make Your Own Games with GameMaker Language
Lingua
Inglese
Editore
Apress
Pubblicato
2019
Formato
In brossura
Pagine
556
ISBN10
1484250095
ISBN13
9781484250099
Serie
Tag
Descrizione
Create games from start to finish while learning game design and programming principles using the GameMaker Studio 2 game engine and GameMaker Language (GML). Game Development with GameMaker Studio 2 covers all aspects of game design and development from the initial idea to the final release, using an award-winning game engine. You learn how to create real-world video games based on classic and legendary video game genres. Each game project introduces and explains concepts of game development and design and coding principles, allowing you to build a wide set of skills while creating an exciting portfolio to kick-start a career in game development.Author Sebastiano Cossu teaches you to design levels in your games, draw sprites to populate your virtual worlds, program game objects for interaction with the player, incorporate custom music and sound effects, build GUIs for your menus and game interfaces, and support keyboard, mouse, and gamepad controls in your projects. He shows you how to build cross-platform games to run on all desktop platforms (Windows, Linux, Mac OS) and publish them on the most popular game stores such as Steam, GOG, Humble Store, and Itch.io.What You’ll LearnWho This Book is For Video game enthusiasts interested in game development and design. No prior programming experience is required.