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Terra del Vero Gioco

Questa serie immerge i lettori in un regno ricco di potente magia, intrighi complessi e segreti pericolosi. Segui i viaggi dei protagonisti mentre si sforzano di comprendere e padroneggiare le forze antiche che plasmano la loro stessa esistenza. Ogni puntata svela strati più profondi di una narrazione complessa in cui i confini tra bene e male sono costantemente sfumati. È una lettura obbligata per gli appassionati di fantasy epico e mondi riccamente dettagliati.

Wizard's Eleven
Necromancer Nine
King's Blood Four

Ordine di lettura consigliato

  1. King's Blood Four

    • 202pagine
    • 8 ore di lettura

    The True Game shapes the life of the Domain; large parts of the population possess magical abilities as seers, healers, witches, or wizards. Peter, the king's nephew, falls into the clutches of the ruthless game master Prince Mandor, who uses the unsuspecting as a pawn in a deadly match. Miraculously, Peter survives and discovers that he is a shapeshifter and necromancer. As the Great Game unfolds between the king and Prince Mandor, Peter faces his moment of truth.

    King's Blood Four1
    3,8
  2. Necromancer Nine

    • 192pagine
    • 7 ore di lettura

    He wears the guise of a the black cloak, the broad-rimmed hat, the gauze mask painted with a death's head. But raising the dead is the least of his Talents. He is a wild card that threatens the True Game itself. Demon, Doyen, Dragon and Tragamor, Sorcerer, Seer, Armiger and King - take your places. Let the Game begin

    Necromancer Nine2
    4,0
  3. The son of Marvin Manyshaped is back, so let the players of the True Game beware. The giants are stalking, the Shadowpeople gather, and the Wizard's Eleven are trapped in their dreams. The final game begins. "Sheri S. Tepper is a fantasy phenomenon!"--Locus.

    Wizard's Eleven3
    4,1