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Codice dei Compagni

Intraprendete un'epica saga fantasy dove eroi coraggiosi affrontano forze oscure e trame intricate, mettendo alla prova i legami di lealtà e coraggio. Viaggiate al fianco di compagni leggendari mentre attraversano insidiosi regni del Sottosuolo e affrontano tumulti politici nella società drow. Questa serie offre un avvincente mix di avventura, mistero e il duraturo potere dell'amicizia. Scoprite un mondo pieno di pericoli, antica magia e l'incrollabile lotta per ciò che è giusto.

Venegance of the Iron Dwarf
Rise of the King
Night of the Hunter

Ordine di lettura consigliato

  1. Night of the Hunter

    • 352pagine
    • 13 ore di lettura

    Drizzt and the Companions of the Hall join forces to rescue an old friend and battle drow intrigue in this new chapter in the New York Times–bestselling saga The beloved Companions of the Hall have been restored, thanks to the workings of the goddess Mielikki. With his most faithful friends at his side once more, Drizzt Do'Urden returns to Gauntlgrym to rescue Thibbledorf Pwent, Bruenor’s loyal shield dwarf-turned-vampire. But in order to return Pwent back to his mortal form, Drizzt and the Companions must first undertake a perilous journey through the Underdark—a journey made all the more dangerous by the political turmoil that has erupted among drow society. House Baenre, the most prestigious of the ruling drow houses, wants to increase its power over Menzoberranzan even further. While their leaders race to erect a sister city in Gauntlgrym, a Baenre noble seeks to tear down Drizzt Do'Urden once and for all. Night of the Hunter is the first book in the Companions Codex and the twenty-eighth book in the Legend of Drizzt series.

    Night of the Hunter1
    4,3
  2. Follows dwarf king Bruenor Battlehammer and his violent feud with the orc kingdom of Many Arrows, as they seek to take advantage of the Sundering chaos.

    Rise of the King2
    4,3
  3. Bloody war rages across the Forgotten Realms world in the third book of the Companions Codex, the latest series in R.A. Salvatore's New York Times best- selling saga of dark elf Drizzt Do'Urden. In the evolving world of the Forgotten Realms setting, the Sundering has given way to months of cloud- cloaked darkness, and war rages under that oppressive sky. The orcs have broken a hard-fought treaty that's held, however tentatively, for a hundred years, and the time to settle old scores has devolved into an all-out brawl for control of the ancient realms of the North.

    Venegance of the Iron Dwarf3
    4,3