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Rotation Transforms for Computer Graphics

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"Rotation Transforms for Computer Graphics" explores mathematical techniques for rotating points and frames in 2D and 3D space. It features numerous examples and over 100 illustrations, making it essential for students and professionals. The book covers complex numbers, matrices, quaternions, and geometric algebra, focusing on matrix and bivector transforms.

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Rotation Transforms for Computer Graphics, John Vincent

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Pubblicato
2011
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