Più di un milione di libri, a un clic di distanza!
Bookbot

Matrix Transforms for Computer Games and Animation

Parametri

  • 180pagine
  • 7 ore di lettura

Maggiori informazioni sul libro

Focusing on matrix transforms essential for computer graphics, this book provides a comprehensive introduction to key concepts such as notation, determinants, and various matrix types. It explores both 2D and 3D transformations, along with quaternions, and includes numerous worked examples to demonstrate practical applications. This resource is ideal for those looking to deepen their understanding of mathematical foundations in graphics.

Acquisto del libro

Matrix Transforms for Computer Games and Animation, John Vince

Lingua
Pubblicato
2012
product-detail.submit-box.info.binding
(In brossura)
Ti avviseremo via email non appena lo rintracceremo.

Metodi di pagamento