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Gadget e ingranaggi

Entra in un mondo in cui la storia si scontra con invenzioni fantastiche e macchinari intricati. Questa serie segue personaggi audaci in avventure emozionanti, mescolando ambientazioni storiche con elementi di scienza pazza. Preparati per narrazioni frenetiche piene di gadget ingegnosi e degli ingranaggi che li muovono.

The Ire of Iron Claw
Gadgets and Gears - The Mesmer Menace
Tick-Tock Man

Ordine di lettura consigliato

  1. 1
  2. 2

    The Ire of Iron Claw

    Gadgets and Gears, Book 2

    • 192pagine
    • 7 ore di lettura

    The Kennewicketts are thrust into a high-stakes battle against the evil Mesmers, who are scheming to take over the world. Their mission involves thwarting a smuggling operation in Italy and saving Nikola Tesla's sabotaged invention designed to provide free electrical power. As they journey in the airship Daedalus, they encounter murderous sky pirates but manage to escape aboard the Arachne, a steam-powered mechanical spider. With their robotic staff and the clever Wally, they must confront the Mesmers' leaders, Iron Claw and Madini, to protect their world once again.

    The Ire of Iron Claw
  3. 3

    Tick-Tock Man

    Gadgets and Gears, Book 3

    • 144pagine
    • 6 ore di lettura

    The story follows Wally and Noodles as they embark on a thrilling adventure in London, where they encounter Dobbin, a young pickpocket entangled with the enigmatic Tick-Tock Man. As they navigate secret tunnels to rescue Dobbin's sister, the narrative blends humor with elements of history and technology, showcasing their scientific ingenuity and camaraderie. This installment promises excitement and mad science, highlighting the duo's determination to save the day.

    Tick-Tock Man