Paris Buttfield-Addison Ordine dei libri






- 2018
- 2018
Dive into Swift 4.x, the latest version of Apple's easy-to-use programming language for macOS, iOS, watchOS, and tvOS. With this practical guide, you'll quickly get up to speed on language basics and then use Swift to build three complete apps.
- 2017
Mobile Game Development with Unity
- 464pagine
- 17 ore di lettura
Do you want to build mobile games, but lack game development experience? No problem. This practical guide shows you how to create beautiful, interactive content for iOS and Android devices with the Unity game engine.
- 2016
The Kerbal Player's Guide
- 428pagine
- 15 ore di lettura
Kerbal Space Program (KSP) is a critically acclaimed, bestselling space flight simulator game. It's making waves everywhere from mainstream media to the actual space flight industry, but it has a bit of a learning curve. In this book, five KSP nerds-including an astrophysicist-teach you everything you need to know.
- 2015
iOS Swift Game Development Cookbook, 2e
- 406pagine
- 15 ore di lettura
Ready to make amazing games for the iPhone, iPad, and iPod touch? With Apple's Swift programming language, it's never been easier. This updated cookbook provides detailed recipes for a managing wide range of common iOS game- development issues, ranging from 2D and 3D math to SpriteKit and OpenGL to performance-all revised for Swift.
- 2015
Swift Development with Cocoa
- 474pagine
- 17 ore di lettura
If you're an experienced programmer who's never touched Apple developer tools, this hands-on book shows you how to use the Swift language to make incredible iOS and OS X apps, using Cocoa and Cocoa Touch.