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This book contains an extensive set of practical examples and an easy-to-follow approach to creating 3D objects. This book is great for anyone who already knows JavaScript and who wants to start creating 3D graphics that run in any browser. You don't need to know anything about advanced math or WebGL; all that is needed is a general knowledge of JavaScript and HTML. The required materials and examples can be freely downloaded and all tools used in this book are open source
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Mastering Node.Js, Sandro Pasquali
- Lingua
- Pubblicato
- 2013
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