10 libri per 10 euro qui
Bookbot

Game Character Creation with Blender and Unity

Parametri

  • 320pagine
  • 12 ore di lettura

Maggiori informazioni sul libro

A complete guide to creating usable, realistic game characters with two powerful tools Creating viable game characters requires a combination of skills. This book teaches game creators how to create usable, realistic game assets using the power of an open-source 3D application and a free game engine.

Acquisto del libro

Game Character Creation with Blender and Unity, Chris Totten

Lingua
Pubblicato
2012
product-detail.submit-box.info.binding
(In brossura)
Ti avviseremo via email non appena lo rintracceremo.

Metodi di pagamento