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This book serves as a comprehensive guide for developers looking to create games on the Android platform using C++. It covers essential topics such as setting up the development environment, understanding the Android NDK, and utilizing game engines. Readers will learn how to implement graphics, sound, and gameplay mechanics while also exploring optimization techniques for performance enhancement. The practical examples and step-by-step instructions make it accessible for beginners eager to dive into Android game development.
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Beginning Android C++ Game Development, Bruce Sutherland
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- Pubblicato
- 2013
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