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Advanced rigging techniques in 3ds Max are explored through the creation of a fish, octopus, and a Game of Thrones-inspired dragon. Building on the principles from its predecessor, this book delves into sophisticated setups for wings, tails, and tentacles, enhancing the reader's understanding of CG creature setup. Perfect for those looking to elevate their skills in digital creature rigging, it offers practical insights and detailed guidance for animators and artists alike.
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Digital Creature Rigging, Stewart Jones
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- Pubblicato
- 2019
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