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Digital Creature Rigging

Wings, Tails & Tentacles for Animation & VFX

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  • 160pagine
  • 6 ore di lettura

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Advanced rigging techniques in 3ds Max are explored, focusing on the setup of complex creatures like fish, octopuses, and a Game of Thrones-style dragon. Building on the principles from the previous book, this follow-up enhances understanding of rigging with a specific emphasis on wings, tails, and tentacles. Readers will gain hands-on experience while learning to create dynamic and intricate creature setups in a digital environment.

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Digital Creature Rigging, Stewart Jones

Lingua
Pubblicato
2019
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