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Tom Oliver

    Tom Oliver è un imprenditore sociale globale, artista e visionario dedicato a promuovere il cambiamento sociale attraverso il business. Il suo influente lavoro e le sue iniziative, tra cui la World Peace Foundation e il World Peace Festival, hanno ottenuto il sostegno di leader mondiali e importanti organizzazioni. Oliver fonde perfettamente il suo spirito imprenditoriale con le sue ricerche artistiche, incarnando un profondo impegno per la filantropia e la cooperazione internazionale. Serve da ispirazione, motivando gli altri a sfruttare la loro influenza per un impatto sociale positivo attraverso i suoi impegni accademici e pubblici.

    Game Development Patterns with Unreal Engine 5
    The Self Delusion
    • The Self Delusion

      • 304pagine
      • 11 ore di lettura

      'A thought-provoking and worthwhile read' THE TIMES'A timely, challenging book' GUARDIAN'[A] rich, intriguing book' NATUREWE ARE MUCH MORE CONNECTED TO NATURE AND EACH OTHER THAN WE REALISE . . .- Most of our 37 trillion cells have such a short lifespan that we are essentially made anew every few weeks- The molecules forming our bodies have been component parts of countless other organisms, from ancient plants to dinosaurs- The bacteria, fungi and viruses that make up half our bodies influence our moods and even manipulate our behaviour- Every word and every touch we receive from other people transforms the neural networks in our brain and changes our sense of selfTHE SELF DELUSION is an explosive, powerful and inspiring book that brings together overwhelming evidence against the illusion we have of ourselves as independent beings - and explains how understanding our many connections may be the key to a better future.

      The Self Delusion
    • Game Development Patterns with Unreal Engine 5

      Build maintainable and scalable systems with C++ and Blueprint

      • 254pagine
      • 9 ore di lettura

      Focusing on design patterns, this guide enhances your C++ skills within Unreal Engine 5. It emphasizes improving your game's code by making it more readable, reusable, modular, and optimized. The book explores various design patterns and their practical applications, providing valuable insights for developers looking to elevate their game development practices.

      Game Development Patterns with Unreal Engine 5