Bookbot

Researching Virtual Play Experiences

Visual Methods in Education Research

Parametri

  • 404pagine
  • 15 ore di lettura

Maggiori informazioni sul libro

Engaging with the experiences of primary school children in a year-long after-school Minecraft club, the book employs 'rhizomic ethnography' to explore how digital play fosters community. It integrates post-structuralist theory and New Literacy Studies, using a blend of words and images to illustrate the methodology and fieldsite. By examining visual and soundscape data, the author highlights the emergent nature of play, making it a valuable resource for researchers focused on children's play and multimodal research methods.

Pubblicazione

Acquisto del libro

Researching Virtual Play Experiences, Chris Bailey

Lingua
Pubblicato
2022
product-detail.submit-box.info.binding
(In brossura)
Ti avviseremo via email non appena lo rintracceremo.

Metodi di pagamento

Titolo
Researching Virtual Play Experiences
Sottotitolo
Visual Methods in Education Research
Lingua
Inglese
Formato
In brossura
Pagine
404
ISBN13
9783030786960
Serie
Descrizione
Engaging with the experiences of primary school children in a year-long after-school Minecraft club, the book employs 'rhizomic ethnography' to explore how digital play fosters community. It integrates post-structuralist theory and New Literacy Studies, using a blend of words and images to illustrate the methodology and fieldsite. By examining visual and soundscape data, the author highlights the emergent nature of play, making it a valuable resource for researchers focused on children's play and multimodal research methods.