Bookbot

Susannah Shaw

    Stop Motion
    Stop Motion: Craft Skills for Model Animation
    • "Stop Motion animation has always been a field that involves patience, adaptability, and a close eye to detail. With new developments in software, like Dragonframe, and the implementation of new techniques, like 3D printing, the world of Stop Motion continues to evolve. [This book] facilitates this partnership of Stop Motion and technology for both the novice and the master. Readers will learn about the basics of model and environment creation and the mechanics of movement, in addition to story development and postproduction processes. Stop Motion also highlights updates in current technology, like software, lighting and digital workflow, and their impact on techniques and story craft. This third edition includes interviews from some of the giants of the field; including Nick Park, Guionne Leroy, Peter Lord, Anthony Scott, and Barry Purves. Stop Motion is the essential guide to helping Stop Motion animators overcome these new challenges and master the necessary skills to bring their creations to life. Key features: interviews with current stars; step-by-step examples; coverage of Rapid Prototyping and Dragonframe software"--Back cover.

      Stop Motion: Craft Skills for Model Animation2016
      3,8
    • Stop Motion

      Craft Skills for Model Animation - Second Edition

      • 264pagine
      • 10 ore di lettura

      To create great animation, you must control an entire world, bringing characters to life with emotions and experiences. This involves crafting their environment, including landscapes and celestial elements, to create a complete life for them. You need to inhabit the puppet, making it live and perform convincingly. This book offers a practical introduction to the craft of model animation, essential for its development, especially after the success of Aardman's "Chicken Run." It features full-color illustrations that guide you step by step in creating successful model animation. Beginning with basic exercises, you'll learn about story development, model making, set and prop creation, movement mechanics, filming, postproduction, and tips for landing your first job in a modern studio. The author, Susannah Shaw, is the Programme Development Manager for the Animated Exeter festival and was the head of the Bristol Animation Course from 1996 to 2000. She also has experience as a camera assistant at Aardman, contributing to films like "A Close Shave." This best-selling guide includes insights from renowned animators such as Nick Park and Tim Hittle, providing everything you need to become a successful model animator in today's studios.

      Stop Motion2008