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The Art of Game Design. A Book of Lenses

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Presents over 100 sets of questions, or different lenses, for viewing a game's design. Written by one of the world's top game designers, this book describes the deepest and most fundamental principles of game design, demonstrating how tactics used in board, card, and athletic games also work in video games. It provides practical instruction on creating world-class games that will be played again and again. New to this edition: many great examples from new VR and AR platforms as well as examples from modern games such as Uncharted 4 and The Last of Us, Free to Play games, hybrid games, transformational games, and more.

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The Art of Game Design. A Book of Lenses, Jesse Schell

Lingua
Pubblicato
2020
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(In brossura)
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4,4
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2600 Valutazioni

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Lingua
Inglese
Formato
In brossura
Pagine
654
ISBN10
1138632058
ISBN13
9781138632059
Serie
Valutazione
4,4 su 5
Descrizione
Presents over 100 sets of questions, or different lenses, for viewing a game's design. Written by one of the world's top game designers, this book describes the deepest and most fundamental principles of game design, demonstrating how tactics used in board, card, and athletic games also work in video games. It provides practical instruction on creating world-class games that will be played again and again. New to this edition: many great examples from new VR and AR platforms as well as examples from modern games such as Uncharted 4 and The Last of Us, Free to Play games, hybrid games, transformational games, and more.