Il libro è attualmente esaurito

Parametri
- 1240pagine
- 44 ore di lettura
Maggiori informazioni sul libro
The updated edition features expanded content on game console hardware and an enhanced rendering chapter. It introduces a new section focused on 2D graphical user interfaces and includes a chapter dedicated to multiplayer networking. Additionally, there is increased coverage of the Unity game engine, making it a comprehensive resource for game development enthusiasts.
Acquisto del libro
Game Engine Architecture, Third Edition, Jason Gregory
- Lingua
- Pubblicato
- 2018
- product-detail.submit-box.info.binding
- (Copertina rigida)
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Metodi di pagamento
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- Lingua
- Inglese
- Autori
- Jason Gregory
- Editore
- Taylor & Francis
- Pubblicato
- 2018
- Formato
- Copertina rigida
- Pagine
- 1240
- ISBN13
- 9781138035454
- Serie
- Valutazione
- 4,35 su 5
- Descrizione
- The updated edition features expanded content on game console hardware and an enhanced rendering chapter. It introduces a new section focused on 2D graphical user interfaces and includes a chapter dedicated to multiplayer networking. Additionally, there is increased coverage of the Unity game engine, making it a comprehensive resource for game development enthusiasts.

