Il libro è attualmente esaurito

Maggiori informazioni sul libro
Focusing on essential skills for game AI programming, the book delves into topics like math, steering behaviors, terrain analysis, pathfinding, and decision making. It is designed for accessibility, featuring example games that allow readers to implement their own code and observe the impact of their modifications. This hands-on approach enhances learning and practical application in game development.
Acquisto del libro
Artificial Intelligence in Games, Paul Craig Roberts
- Lingua
- Pubblicato
- 2022
- product-detail.submit-box.info.binding
- (Copertina rigida)
Ti avviseremo via email non appena lo rintracceremo.
Metodi di pagamento
Ancora nessuna valutazione.